Trait Renderer

Source
pub trait Renderer {
    // Required methods
    fn draw<F: Fn(&mut Frame)>(&self, bounds: Size, draw_fn: F) -> Geometry;
    fn draw_cache<F: Fn(&mut Frame)>(
        &self,
        cache: &Cache,
        bounds: Size,
        draw_fn: F,
    ) -> Geometry;
}
Expand description

graphics renderer

Required Methods§

Source

fn draw<F: Fn(&mut Frame)>(&self, bounds: Size, draw_fn: F) -> Geometry

draw frame

Source

fn draw_cache<F: Fn(&mut Frame)>( &self, cache: &Cache, bounds: Size, draw_fn: F, ) -> Geometry

draw frame with cache

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

Source§

impl Renderer for Renderer

Source§

fn draw<F: Fn(&mut Frame)>(&self, size: Size, f: F) -> Geometry

Source§

fn draw_cache<F: Fn(&mut Frame)>( &self, cache: &Cache, size: Size, f: F, ) -> Geometry

Implementors§