DynamicNodeTypes

Struct DynamicNodeTypes 

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pub struct DynamicNodeTypes { /* private fields */ }
Expand description

Compiled node type database for a language (dynamic/heap-allocated).

Use this for runtime construction or as reference implementation. For zero-init static data, use StaticNodeTypes.

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impl DynamicNodeTypes

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pub fn from_raw( nodes: HashMap<NodeTypeId, NodeTypeInfo>, extras: Vec<NodeTypeId>, root: Option<NodeTypeId>, ) -> Self

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pub fn build<F, G>( raw_nodes: &[RawNode], node_id_for_name: F, field_id_for_name: G, ) -> Self
where F: Fn(&str, bool) -> Option<NodeTypeId>, G: Fn(&str) -> Option<NodeFieldId>,

Build from raw nodes and ID resolution functions.

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pub fn get(&self, node_type_id: NodeTypeId) -> Option<&NodeTypeInfo>

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pub fn contains(&self, node_type_id: NodeTypeId) -> bool

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pub fn field( &self, node_type_id: NodeTypeId, field_id: NodeFieldId, ) -> Option<&FieldInfo>

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pub fn children(&self, node_type_id: NodeTypeId) -> Option<&ChildrenInfo>

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pub fn extras(&self) -> &[NodeTypeId]

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

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pub fn iter(&self) -> impl Iterator<Item = (NodeTypeId, &NodeTypeInfo)>

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pub fn sorted_node_ids(&self) -> Vec<NodeTypeId>

Get sorted vec of all node IDs (for conversion to static).

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pub fn sorted_extras(&self) -> Vec<NodeTypeId>

Get sorted vec of extra IDs (for conversion to static).

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impl Clone for DynamicNodeTypes

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fn clone(&self) -> DynamicNodeTypes

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DynamicNodeTypes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl NodeTypes for DynamicNodeTypes

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fn root(&self) -> Option<NodeTypeId>

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fn is_extra(&self, node_type_id: NodeTypeId) -> bool

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fn has_field( &self, node_type_id: NodeTypeId, node_field_id: NodeFieldId, ) -> bool

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fn field_cardinality( &self, node_type_id: NodeTypeId, node_field_id: NodeFieldId, ) -> Option<Cardinality>

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fn valid_field_types( &self, node_type_id: NodeTypeId, node_field_id: NodeFieldId, ) -> &[NodeTypeId]

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fn is_valid_field_type( &self, node_type_id: NodeTypeId, node_field_id: NodeFieldId, child: NodeTypeId, ) -> bool

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fn children_cardinality(&self, node_type_id: NodeTypeId) -> Option<Cardinality>

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fn valid_child_types(&self, node_type_id: NodeTypeId) -> &[NodeTypeId]

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fn is_valid_child_type( &self, node_type_id: NodeTypeId, child: NodeTypeId, ) -> bool

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.