Struct plotly::traces::Scatter

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pub struct Scatter<X, Y>where
    X: Serialize + Clone + 'static,
    Y: Serialize + Clone + 'static,{ /* private fields */ }
Expand description

Construct a scatter trace.

Examples

use plotly::Scatter;

let trace = Scatter::new(vec![0, 1, 2], vec![2, 1, 0]);

let expected = serde_json::json!({
    "type": "scatter",
    "x": [0, 1, 2],
    "y": [2, 1, 0]
});

assert_eq!(serde_json::to_value(trace).unwrap(), expected);

Implementations§

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impl<X, Y> Scatter<X, Y>where X: Serialize + Clone + 'static, Y: Serialize + Clone + 'static,

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pub fn name(self, value: impl AsRef<str>) -> Box<Self>

Sets the trace name. The trace name appear as the legend item and on hover.

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pub fn modify_all_name(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_name(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn visible(self, value: Visible) -> Box<Self>

Determines whether or not this trace is visible. If Visible::LegendOnly, the trace is not drawn, but can appear as a legend item (provided that the legend itself is visible).

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pub fn modify_all_visible(value: Visible) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_visible(values: Vec<Visible>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn show_legend(self, value: bool) -> Box<Self>

Determines whether or not an item corresponding to this trace is shown in the legend.

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pub fn modify_all_show_legend(value: bool) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_show_legend(values: Vec<bool>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn legend_group(self, value: impl AsRef<str>) -> Box<Self>

Sets the legend group for this trace. Traces part of the same legend group hide/show at the same time when toggling legend items.

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pub fn modify_all_legend_group(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_legend_group(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn legend_group_title(self, value: LegendGroupTitle) -> Box<Self>

Set and style the title to appear for the legend group

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pub fn modify_all_legend_group_title( value: LegendGroupTitle ) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_legend_group_title( values: Vec<LegendGroupTitle> ) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn opacity(self, value: f64) -> Box<Self>

Sets the opacity of the trace.

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pub fn modify_all_opacity(value: f64) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_opacity(values: Vec<f64>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn mode(self, value: Mode) -> Box<Self>

Determines the drawing mode for this scatter trace. If the provided Mode includes “Text” then the text elements appear at the coordinates. Otherwise, the text elements appear on hover. If there are less than 20 points and the trace is not stacked then the default is Mode::LinesMarkers, otherwise it is Mode::Lines.

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pub fn modify_all_mode(value: Mode) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_mode(values: Vec<Mode>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn ids(self, value: Vec<impl AsRef<str>>) -> Box<Self>

Assigns id labels to each datum. These ids for object constancy of data points during animation. Should be an array of strings, not numbers or any other type.

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pub fn modify_all_ids(value: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_ids(values: Vec<Vec<impl AsRef<str>>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn x(self, value: Vec<X>) -> Box<Self>

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pub fn modify_all_x(value: Vec<X>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_x(values: Vec<Vec<X>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn x0(self, value: impl Into<NumOrString>) -> Box<Self>

Alternate to x. Builds a linear space of x coordinates. Use with dx where x0 is the starting coordinate and dx the step.

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pub fn modify_all_x0(value: impl Into<NumOrString>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_x0(values: Vec<impl Into<NumOrString>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn dx(self, value: f64) -> Box<Self>

Sets the x coordinate step. See x0 for more info.

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pub fn modify_all_dx(value: f64) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_dx(values: Vec<f64>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn y(self, value: Vec<Y>) -> Box<Self>

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pub fn modify_all_y(value: Vec<Y>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_y(values: Vec<Vec<Y>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn y0(self, value: impl Into<NumOrString>) -> Box<Self>

Alternate to y. Builds a linear space of y coordinates. Use with dy where y0 is the starting coordinate and dy the step.

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pub fn modify_all_y0(value: impl Into<NumOrString>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_y0(values: Vec<impl Into<NumOrString>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn dy(self, value: f64) -> Box<Self>

Sets the y coordinate step. See y0 for more info.

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pub fn modify_all_dy(value: f64) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_dy(values: Vec<f64>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn text(self, value: impl AsRef<str>) -> Box<Self>

Sets text elements associated with each (x,y) pair. If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y) coordinates. If the trace HoverInfo contains a “text” flag and hover_text is not set, these elements will be seen in the hover labels.

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pub fn modify_all_text(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_text(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>

Sets text elements associated with each (x,y) pair. If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y) coordinates. If the trace HoverInfo contains a “text” flag and hover_text is not set, these elements will be seen in the hover labels.

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pub fn text_position(self, value: Position) -> Box<Self>

Sets the positions of the text elements with respects to the (x,y) coordinates.

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pub fn modify_all_text_position(value: Position) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_text_position(values: Vec<Position>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn text_position_array(self, value: Vec<Position>) -> Box<Self>

Sets the positions of the text elements with respects to the (x,y) coordinates.

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pub fn text_template(self, value: impl AsRef<str>) -> Box<Self>

Template string used for rendering the information text that appear on points. Note that this will override textinfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. See format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. See format for details on the date formatting syntax. Every attributes that can be specified per-point (the ones that are arrayOk: true) are available.

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pub fn modify_all_text_template(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_text_template( values: Vec<impl AsRef<str>> ) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn text_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>

Template string used for rendering the information text that appear on points. Note that this will override textinfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. See format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. See format for details on the date formatting syntax. Every attributes that can be specified per-point (the ones that are arrayOk: true) are available.

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pub fn hover_text(self, value: impl AsRef<str>) -> Box<Self>

Sets hover text elements associated with each (x,y) pair. If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y) coordinates. To be seen, trace HoverInfo must contain a “Text” flag.

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pub fn modify_all_hover_text(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_hover_text(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn hover_text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>

Sets hover text elements associated with each (x,y) pair. If a single string, the same string appears over all the data points. If an array of string, the items are mapped in order to the this trace’s (x,y) coordinates. To be seen, trace HoverInfo must contain a “Text” flag.

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pub fn hover_info(self, value: HoverInfo) -> Box<Self>

Determines which trace information appear on hover. If HoverInfo::None or HoverInfo::Skip are set, no information is displayed upon hovering. But, if HoverInfo::None is set, click and hover events are still fired.

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pub fn modify_all_hover_info(value: HoverInfo) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_hover_info(values: Vec<HoverInfo>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn hover_template(self, value: impl AsRef<str>) -> Box<Self>

Template string used for rendering the information that appear on hover box. Note that this will override HoverInfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Time-Formatting.md#format for details on the date formatting syntax. The variables available in hovertemplate are the ones emitted as event data described at this link https://plotly.com/javascript/plotlyjs-events/#event-data. Additionally, every attributes that can be specified per-point (the ones that are arrayOk: true) are available. Anything contained in tag <extra> is displayed in the secondary box, for example “{fullData.name}”. To hide the secondary box completely, use an empty tag <extra></extra>.

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pub fn modify_all_hover_template(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_hover_template( values: Vec<impl AsRef<str>> ) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn hover_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>

Template string used for rendering the information that appear on hover box. Note that this will override HoverInfo. Variables are inserted using %{variable}, for example “y: %{y}”. Numbers are formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details on the formatting syntax. Dates are formatted using d3-time-format’s syntax %{variable|d3-time-format}, for example “Day: %{2019-01-01|%A}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Time-Formatting.md#format for details on the date formatting syntax. The variables available in hovertemplate are the ones emitted as event data described at this link https://plotly.com/javascript/plotlyjs-events/#event-data. Additionally, every attributes that can be specified per-point (the ones that are arrayOk: true) are available. Anything contained in tag <extra> is displayed in the secondary box, for example “{fullData.name}”. To hide the secondary box completely, use an empty tag <extra></extra>.

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pub fn meta(self, value: impl Into<NumOrString>) -> Box<Self>

Assigns extra meta information associated with this trace that can be used in various text attributes. Attributes such as trace name, graph, axis and colorbar title.text, annotation text rangeselector, updatemenues and sliders label text all support meta. To access the trace meta values in an attribute in the same trace, simply use %{meta[i]} where i is the index or key of the meta item in question. To access trace meta in layout attributes, use %{data[n[.meta[i]} where i is the index or key of the meta and n is the trace index.

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pub fn modify_all_meta(value: impl Into<NumOrString>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_meta(values: Vec<impl Into<NumOrString>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn custom_data( self, value: Vec<impl Into<NumOrString> + Clone> ) -> Box<Self>

Assigns extra data each datum. This may be useful when listening to hover, click and selection events. Note that, “scatter” traces also appends customdata items in the markers DOM elements

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pub fn modify_all_custom_data( value: Vec<impl Into<NumOrString> + Clone> ) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_custom_data( values: Vec<Vec<impl Into<NumOrString> + Clone>> ) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn x_axis(self, value: impl AsRef<str>) -> Box<Self>

Sets a reference between this trace’s x coordinates and a 2D cartesian x axis. If “x” ( the default value), the x coordinates refer to Layout::x_axis. If “x2”, the x coordinates refer to Layout::x_axis2, and so on.

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pub fn modify_all_x_axis(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_x_axis(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn y_axis(self, value: impl AsRef<str>) -> Box<Self>

Sets a reference between this trace’s y coordinates and a 2D cartesian y axis. If “y” (the default value), the y coordinates refer to Layout::y_axis. If “y2”, the y coordinates refer to Layout::y_axis2, and so on.

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pub fn modify_all_y_axis(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_y_axis(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn orientation(self, value: Orientation) -> Box<Self>

Only relevant when stackgroup is used, and only the first orientation found in the stackgroup will be used - including if visible is “legendonly” but not if it is false. Sets the stacking direction. With “v” (“h”), the y (x) values of subsequent traces are added. Also affects the default value of fill.

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pub fn modify_all_orientation(value: Orientation) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_orientation(values: Vec<Orientation>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn group_norm(self, value: GroupNorm) -> Box<Self>

Only relevant when stackgroup is used, and only the first groupnorm found in the stackgroup will be used - including if visible is “legendonly” but not if it is false. Sets the normalization for the sum of this stackgroup. With “fraction”, the value of each trace at each location is divided by the sum of all trace values at that location. “percent” is the same but multiplied by 100 to show percentages. If there are multiple subplots, or multiple stackgroups on one subplot, each will be normalized within its own set.

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pub fn modify_all_group_norm(value: GroupNorm) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_group_norm(values: Vec<GroupNorm>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn stack_group(self, value: impl AsRef<str>) -> Box<Self>

Set several scatter traces (on the same subplot) to the same stackgroup in order to add their y values (or their x values if orientation is “h”). If blank or omitted this trace will not be stacked. Stacking also turns fill on by default, using “tonexty” (“tonextx”) if orientation is “h” (“v”) and sets the default mode to “lines” irrespective of point count. You can only stack on a numeric (linear or log) axis. Traces in a stackgroup will only fill to (or be filled to) other traces in the same group. With multiple stackgroups or some traces stacked and some not, if fill-linked traces are not already consecutive, the later ones will be pushed down in the drawing order.

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pub fn modify_all_stack_group(value: impl AsRef<str>) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_stack_group(values: Vec<impl AsRef<str>>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn marker(self, value: Marker) -> Box<Self>

Determines how points are displayed and joined.

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pub fn modify_all_marker(value: Marker) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_marker(values: Vec<Marker>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn line(self, value: Line) -> Box<Self>

Line display properties.

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pub fn modify_all_line(value: Line) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_line(values: Vec<Line>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn text_font(self, value: Font) -> Box<Self>

Sets the text font.

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pub fn modify_all_text_font(value: Font) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_text_font(values: Vec<Font>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn error_x(self, value: ErrorData) -> Box<Self>

x-axis error display properties

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pub fn modify_all_error_x(value: ErrorData) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_error_x(values: Vec<ErrorData>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn error_y(self, value: ErrorData) -> Box<Self>

y-axis error display properties.

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pub fn modify_all_error_y(value: ErrorData) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_error_y(values: Vec<ErrorData>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn clip_on_axis(self, value: bool) -> Box<Self>

Determines whether or not markers and text nodes are clipped about the subplot axes. To show markers and text nodes above axis lines and tick labels, make sure to set xaxis.layer and yaxis.layer to “below traces”.

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pub fn modify_all_clip_on_axis(value: bool) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_clip_on_axis(values: Vec<bool>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn connect_gaps(self, value: bool) -> Box<Self>

Determines whether or not gaps (i.e. {nan} or missing values) in the provided data arrays are connected.

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pub fn modify_all_connect_gaps(value: bool) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_connect_gaps(values: Vec<bool>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn fill(self, value: Fill) -> Box<Self>

Sets the area to fill with a solid color. Defaults to “none” unless this trace is stacked, then it gets “tonexty” (“tonextx”) if orientation is “v” (“h”) Use with fillcolor if not “none”. “tozerox” and “tozeroy” fill to x=0 and y=0 respectively. “tonextx” and “tonexty” fill between the endpoints of this trace and the endpoints of the trace before it, connecting those endpoints with straight lines (to make a stacked area graph); if there is no trace before it, they behave like “tozerox” and “tozeroy”. “toself” connects the endpoints of the trace (or each segment of the trace if it has gaps) into a closed shape. “tonext” fills the space between two traces if one completely encloses the other (eg consecutive contour lines), and behaves like “toself” if there is no trace before it. “tonext” should not be used if one trace does not enclose the other. Traces in a stackgroup will only fill to (or be filled to) other traces in the same group. With multiple stackgroups or some traces stacked and some not, if fill-linked traces are not already consecutive, the later ones will be pushed down in the drawing order.

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pub fn modify_all_fill(value: Fill) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_fill(values: Vec<Fill>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn fill_color(self, value: impl Color) -> Box<Self>

Sets the fill color. Defaults to a half-transparent variant of the line color, marker color, or marker line color, whichever is available.

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pub fn modify_all_fill_color(value: impl Color) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_fill_color(values: Vec<impl Color>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn hover_label(self, value: Label) -> Box<Self>

Properties of label displayed on mouse hover.

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pub fn modify_all_hover_label(value: Label) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_hover_label(values: Vec<Label>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn hover_on(self, value: HoverOn) -> Box<Self>

Do the hover effects highlight individual points (markers or line points) or do they highlight filled regions? If the fill is “toself” or “tonext” and there are no markers or text, then the default is “fills”, otherwise it is “points”.

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pub fn modify_all_hover_on(value: HoverOn) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_hover_on(values: Vec<HoverOn>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn stack_gaps(self, value: StackGaps) -> Box<Self>

Only relevant when stack_group is used, and only the first stack_gaps found in the stackgroup will be used - including if visible is set to Visible::LegendOnly but not if it is set to Visible::False. Determines how we handle locations at which other traces in this group have data but this one does not. With “infer zero” we insert a zero at these locations. With “interpolate” we linearly interpolate between existing values, and extrapolate a constant beyond the existing values.

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pub fn modify_all_stack_gaps(value: StackGaps) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_stack_gaps(values: Vec<StackGaps>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn x_calendar(self, value: Calendar) -> Box<Self>

Sets the calendar system to use with x date data.

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pub fn modify_all_x_calendar(value: Calendar) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_x_calendar(values: Vec<Calendar>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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pub fn y_calendar(self, value: Calendar) -> Box<Self>

Sets the calendar system to use with y date data.

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pub fn modify_all_y_calendar(value: Calendar) -> RestyleScatter<X, Y>

Apply the same restyling to all the traces

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pub fn modify_y_calendar(values: Vec<Calendar>) -> RestyleScatter<X, Y>

Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces

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impl<X, Y> Scatter<X, Y>where X: Serialize + Clone + 'static, Y: Serialize + Clone + 'static,

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pub fn new(x: Vec<X>, y: Vec<Y>) -> Box<Self>

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pub fn web_gl_mode(self, on: bool) -> Box<Self>

Enables WebGL.

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impl<X, Y> Clone for Scatter<X, Y>where X: Serialize + Clone + 'static + Clone, Y: Serialize + Clone + 'static + Clone,

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fn clone(&self) -> Scatter<X, Y>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<X, Y> Debug for Scatter<X, Y>where X: Serialize + Clone + 'static + Debug, Y: Serialize + Clone + 'static + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<X, Y> Default for Scatter<X, Y>where X: Serialize + Clone + 'static, Y: Serialize + Clone + 'static,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<X, Y> Serialize for Scatter<X, Y>where X: Serialize + Clone + 'static + Serialize, Y: Serialize + Clone + 'static + Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<X, Y> Trace for Scatter<X, Y>where X: Serialize + Clone + 'static, Y: Serialize + Clone + 'static,

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fn to_json(&self) -> String

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impl<X, Y> !RefUnwindSafe for Scatter<X, Y>

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impl<X, Y> Send for Scatter<X, Y>where X: Send, Y: Send,

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impl<X, Y> Sync for Scatter<X, Y>where X: Sync, Y: Sync,

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impl<X, Y> Unpin for Scatter<X, Y>where X: Unpin, Y: Unpin,

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impl<X, Y> !UnwindSafe for Scatter<X, Y>

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DynClone for Twhere T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Serialize for Twhere T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V