Module camera

Source

Structs§

Center
Sets the (x,y,z) components of the ‘center’ camera vector This vector determines the translation (x,y,z) space about the center of this scene. By default, there is no such translation.
Eye
Sets the (x,y,z) components of the ‘eye’ camera vector. This vector determines the view point about the origin of this scene.
Projection
Up
Sets the (x,y,z) components of the ‘up’ camera vector. This vector determines the up direction of this scene with respect to the page. The default is {x: 0, y: 0, z: 1} which means that the z axis points up.