pub struct BoxPlot<Y, X>{ /* private fields */ }
Implementations§
Source§impl<Y, X> BoxPlot<Y, X>
impl<Y, X> BoxPlot<Y, X>
pub fn new_xy(x: Vec<X>, y: Vec<Y>) -> Box<BoxPlot<Y, X>>
pub fn horizontal(x: Vec<X>) -> Box<BoxPlot<f64, X>>
pub fn name(self, name: &str) -> Box<BoxPlot<Y, X>>
pub fn visible(self, visible: bool) -> Box<BoxPlot<Y, X>>
pub fn show_legend(self, show_legend: bool) -> Box<BoxPlot<Y, X>>
pub fn legend_group(self, legend_group: &str) -> Box<BoxPlot<Y, X>>
pub fn opacity(self, opacity: f64) -> Box<BoxPlot<Y, X>>
pub fn ids<S: AsRef<str>>(self, ids: Vec<S>) -> Box<BoxPlot<Y, X>>
pub fn width(self, width: usize) -> Box<BoxPlot<Y, X>>
pub fn text(self, text: &str) -> Box<BoxPlot<Y, X>>
pub fn text_array<S: AsRef<str>>(self, text: Vec<S>) -> Box<BoxPlot<Y, X>>
pub fn hover_text(self, hover_text: &str) -> Box<BoxPlot<Y, X>>
pub fn hover_text_array<S: AsRef<str>>( self, hover_text: Vec<S>, ) -> Box<BoxPlot<Y, X>>
pub fn hover_info(self, hover_info: HoverInfo) -> Box<BoxPlot<Y, X>>
pub fn hover_template(self, hover_template: &str) -> Box<BoxPlot<Y, X>>
pub fn x_axis(self, axis: &str) -> Box<BoxPlot<Y, X>>
pub fn y_axis(self, axis: &str) -> Box<BoxPlot<Y, X>>
pub fn hover_template_array<S: AsRef<str>>( self, hover_template: Vec<S>, ) -> Box<BoxPlot<Y, X>>
pub fn orientation(self, orientation: Orientation) -> Box<BoxPlot<Y, X>>
pub fn alignment_group(self, alignment_group: &str) -> Box<BoxPlot<Y, X>>
pub fn offset_group(self, offset_group: &str) -> Box<BoxPlot<Y, X>>
pub fn marker(self, marker: Marker) -> Box<BoxPlot<Y, X>>
pub fn line(self, line: Line) -> Box<BoxPlot<Y, X>>
pub fn box_mean(self, box_mean: BoxMean) -> Box<BoxPlot<Y, X>>
pub fn box_points(self, box_points: BoxPoints) -> Box<BoxPlot<Y, X>>
pub fn notched(self, notched: bool) -> Box<BoxPlot<Y, X>>
pub fn notch_width(self, notch_width: f64) -> Box<BoxPlot<Y, X>>
pub fn whisker_width(self, whisker_width: f64) -> Box<BoxPlot<Y, X>>
pub fn q1(self, q1: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn median(self, median: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn q3(self, q3: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn lower_fence(self, lower_fence: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn notch_span(self, notch_span: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn mean(self, mean: Vec<f64>) -> Box<BoxPlot<Y, X>>
pub fn standard_deviation( self, standard_deviation: Vec<f64>, ) -> Box<BoxPlot<Y, X>>
pub fn quartile_method( self, quartile_method: QuartileMethod, ) -> Box<BoxPlot<Y, X>>
pub fn fill_color<C: Color>(self, fill_color: C) -> Box<BoxPlot<Y, X>>
pub fn hover_label(self, hover_label: Label) -> Box<BoxPlot<Y, X>>
pub fn hover_on(self, hover_on: &str) -> Box<BoxPlot<Y, X>>
pub fn point_pos(self, point_pos: f64) -> Box<BoxPlot<Y, X>>
pub fn jitter(self, jitter: f64) -> Box<BoxPlot<Y, X>>
pub fn x_calendar(self, x_calendar: Calendar) -> Box<BoxPlot<Y, X>>
pub fn y_calendar(self, y_calendar: Calendar) -> Box<BoxPlot<Y, X>>
Trait Implementations§
Auto Trait Implementations§
impl<Y, X> Freeze for BoxPlot<Y, X>
impl<Y, X> RefUnwindSafe for BoxPlot<Y, X>where
X: RefUnwindSafe,
Y: RefUnwindSafe,
impl<Y, X> Send for BoxPlot<Y, X>
impl<Y, X> Sync for BoxPlot<Y, X>
impl<Y, X> Unpin for BoxPlot<Y, X>
impl<Y, X> UnwindSafe for BoxPlot<Y, X>where
X: UnwindSafe,
Y: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more