pub struct LayoutScene { /* private fields */ }
Expand description
3D scene layout
Implementations§
Source§impl LayoutScene
impl LayoutScene
pub fn background_color(self, value: impl Color) -> Self
pub fn camera(self, value: Camera) -> Self
pub fn aspect_mode(self, value: AspectMode) -> Self
pub fn aspect_ratio(self, value: AspectRatio) -> Self
pub fn x_axis(self, value: Axis) -> Self
pub fn y_axis(self, value: Axis) -> Self
pub fn z_axis(self, value: Axis) -> Self
pub fn drag_mode(self, value: DragMode3D) -> Self
pub fn hover_mode(self, value: HoverMode) -> Self
pub fn annotations(self, value: Vec<Annotation>) -> Self
Source§impl LayoutScene
impl LayoutScene
Trait Implementations§
Source§impl Clone for LayoutScene
impl Clone for LayoutScene
Source§fn clone(&self) -> LayoutScene
fn clone(&self) -> LayoutScene
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LayoutScene
impl Debug for LayoutScene
Source§impl Default for LayoutScene
impl Default for LayoutScene
Auto Trait Implementations§
impl Freeze for LayoutScene
impl !RefUnwindSafe for LayoutScene
impl Send for LayoutScene
impl Sync for LayoutScene
impl Unpin for LayoutScene
impl !UnwindSafe for LayoutScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more