Struct plotly_fork::traces::ScatterPolar
source · pub struct ScatterPolar<Theta, R>{ /* private fields */ }
Expand description
Construct a polar scatter trace.
Examples
use plotly::ScatterPolar;
let trace = ScatterPolar::new(vec![0, 1, 2], vec![2, 1, 0]);
let expected = serde_json::json!({
"type": "scatterpolar",
"theta": [0, 1, 2],
"r": [2, 1, 0]
});
assert_eq!(serde_json::to_value(trace).unwrap(), expected);
Implementations§
source§impl<Theta, R> ScatterPolar<Theta, R>
impl<Theta, R> ScatterPolar<Theta, R>
sourcepub fn name(self, value: impl AsRef<str>) -> Box<Self>
pub fn name(self, value: impl AsRef<str>) -> Box<Self>
Sets the trace name. The trace name appear as the legend item and on hover.
sourcepub fn modify_all_name(value: impl AsRef<str>) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_name(value: impl AsRef<str>) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_name(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_name( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn visible(self, value: Visible) -> Box<Self>
pub fn visible(self, value: Visible) -> Box<Self>
Determines whether or not this trace is visible. If
Visible::LegendOnly
, the trace is not drawn, but can appear as a
legend item (provided that the legend itself is visible).
sourcepub fn modify_all_visible(value: Visible) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_visible(value: Visible) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_visible(values: Vec<Visible>) -> RestyleScatterPolar<Theta, R>
pub fn modify_visible(values: Vec<Visible>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn show_legend(self, value: bool) -> Box<Self>
pub fn show_legend(self, value: bool) -> Box<Self>
Determines whether or not an item corresponding to this trace is shown in the legend.
sourcepub fn modify_all_show_legend(value: bool) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_show_legend(value: bool) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_show_legend(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
pub fn modify_show_legend(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn legend_group(self, value: impl AsRef<str>) -> Box<Self>
pub fn legend_group(self, value: impl AsRef<str>) -> Box<Self>
Sets the legend group for this trace. Traces part of the same legend group hide/show at the same time when toggling legend items.
sourcepub fn modify_all_legend_group(
value: impl AsRef<str>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_legend_group( value: impl AsRef<str> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_legend_group(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_legend_group( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
pub fn legend_group_title(self, value: LegendGroupTitle) -> Box<Self>
sourcepub fn modify_all_legend_group_title(
value: LegendGroupTitle
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_legend_group_title( value: LegendGroupTitle ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_legend_group_title(
values: Vec<LegendGroupTitle>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_legend_group_title( values: Vec<LegendGroupTitle> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn modify_all_opacity(value: f64) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_opacity(value: f64) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_opacity(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
pub fn modify_opacity(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn mode(self, value: Mode) -> Box<Self>
pub fn mode(self, value: Mode) -> Box<Self>
Determines the drawing mode for this scatter trace. If the provided
Mode
includes “Text” then the text
elements appear at the
coordinates. Otherwise, the text
elements appear on hover. If
there are less than 20 points and the trace is not stacked then the
default is Mode::LinesMarkers
, otherwise it is Mode::Lines
.
sourcepub fn modify_all_mode(value: Mode) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_mode(value: Mode) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_mode(values: Vec<Mode>) -> RestyleScatterPolar<Theta, R>
pub fn modify_mode(values: Vec<Mode>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn ids(self, value: Vec<impl AsRef<str>>) -> Box<Self>
pub fn ids(self, value: Vec<impl AsRef<str>>) -> Box<Self>
Assigns id labels to each datum. These ids for object constancy of data points during animation. Should be an array of strings, not numbers or any other type.
sourcepub fn modify_all_ids(
value: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_ids( value: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_ids(
values: Vec<Vec<impl AsRef<str>>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_ids( values: Vec<Vec<impl AsRef<str>>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn theta(self, value: Vec<Theta>) -> Box<Self>
pub fn theta(self, value: Vec<Theta>) -> Box<Self>
Sets the theta coordinate step. See theta0
for more info.
sourcepub fn modify_all_theta(value: Vec<Theta>) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_theta(value: Vec<Theta>) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_theta(values: Vec<Vec<Theta>>) -> RestyleScatterPolar<Theta, R>
pub fn modify_theta(values: Vec<Vec<Theta>>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn theta0(self, value: impl Into<NumOrString>) -> Box<Self>
pub fn theta0(self, value: impl Into<NumOrString>) -> Box<Self>
Alternate to theta
. Builds a linear space of theta coordinates. Use
with dtheta
where theta0
is the starting coordinate and dtheta
the step.
sourcepub fn modify_all_theta0(
value: impl Into<NumOrString>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_theta0( value: impl Into<NumOrString> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_theta0(
values: Vec<impl Into<NumOrString>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_theta0( values: Vec<impl Into<NumOrString>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
pub fn dtheta(self, value: f64) -> Box<Self>
sourcepub fn modify_all_dtheta(value: f64) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_dtheta(value: f64) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_dtheta(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
pub fn modify_dtheta(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
pub fn r(self, value: Vec<R>) -> Box<Self>
sourcepub fn modify_all_r(value: Vec<R>) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_r(value: Vec<R>) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_r(values: Vec<Vec<R>>) -> RestyleScatterPolar<Theta, R>
pub fn modify_r(values: Vec<Vec<R>>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn r0(self, value: impl Into<NumOrString>) -> Box<Self>
pub fn r0(self, value: impl Into<NumOrString>) -> Box<Self>
Alternate to r
. Builds a linear space of r coordinates. Use with dr
where r0
is the starting coordinate and dr
the step.
sourcepub fn modify_all_r0(
value: impl Into<NumOrString>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_r0( value: impl Into<NumOrString> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_r0(
values: Vec<impl Into<NumOrString>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_r0( values: Vec<impl Into<NumOrString>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn modify_all_dr(value: f64) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_dr(value: f64) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_dr(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
pub fn modify_dr(values: Vec<f64>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn subplot(self, value: impl AsRef<str>) -> Box<Self>
pub fn subplot(self, value: impl AsRef<str>) -> Box<Self>
Sets a reference between this trace’s data coordinates and a polar
subplot. If “polar” (the default value), the data refer to
layout.polar
. If “polar2”, the data refer to layout.polar2
, and
so on.
sourcepub fn modify_all_subplot(
value: impl AsRef<str>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_subplot( value: impl AsRef<str> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_subplot(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_subplot( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn text(self, value: impl AsRef<str>) -> Box<Self>
pub fn text(self, value: impl AsRef<str>) -> Box<Self>
Sets text elements associated with each (x,y) pair. If a single string,
the same string appears over all the data points. If an array of
string, the items are mapped in order to the this trace’s (x,y)
coordinates. If trace HoverInfo
contains a “text” flag and
hover_text
is not set, these elements will be seen in the hover
labels.
sourcepub fn modify_all_text(value: impl AsRef<str>) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_text(value: impl AsRef<str>) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_text(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_text( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
pub fn text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
Sets text elements associated with each (x,y) pair. If a single string,
the same string appears over all the data points. If an array of
string, the items are mapped in order to the this trace’s (x,y)
coordinates. If trace HoverInfo
contains a “text” flag and
hover_text
is not set, these elements will be seen in the hover
labels.
sourcepub fn text_position(self, value: Position) -> Box<Self>
pub fn text_position(self, value: Position) -> Box<Self>
Sets the positions of the text
elements with respects to the (x,y)
coordinates.
sourcepub fn modify_all_text_position(
value: Position
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_text_position( value: Position ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_text_position(
values: Vec<Position>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_text_position( values: Vec<Position> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn text_position_array(self, value: Vec<Position>) -> Box<Self>
pub fn text_position_array(self, value: Vec<Position>) -> Box<Self>
Sets the positions of the text
elements with respects to the (x,y)
coordinates.
sourcepub fn text_template(self, value: impl AsRef<str>) -> Box<Self>
pub fn text_template(self, value: impl AsRef<str>) -> Box<Self>
Template string used for rendering the information text that appear on
points. Note that this will override textinfo
. Variables are
inserted using %{variable}, for example “y: %{y}”. Numbers are
formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. See format
for details on the formatting syntax. Dates are formatted using
d3-time-format’s syntax %{variable|d3-time-format}, for example
“Day: %{2019-01-01|%A}”. See format for details
on the date formatting syntax. Every attributes that can be specified
per-point (the ones that are arrayOk: true
) are available.
sourcepub fn modify_all_text_template(
value: impl AsRef<str>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_text_template( value: impl AsRef<str> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_text_template(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_text_template( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn text_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
pub fn text_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
Template string used for rendering the information text that appear on
points. Note that this will override textinfo
. Variables are
inserted using %{variable}, for example “y: %{y}”. Numbers are
formatted using d3-format’s syntax %{variable:d3-format}, for example “Price: %{y:$.2f}”. See format
for details on the formatting syntax. Dates are formatted using
d3-time-format’s syntax %{variable|d3-time-format}, for example
“Day: %{2019-01-01|%A}”. See format for details
on the date formatting syntax. Every attributes that can be specified
per-point (the ones that are arrayOk: true
) are available.
sourcepub fn hover_text(self, value: impl AsRef<str>) -> Box<Self>
pub fn hover_text(self, value: impl AsRef<str>) -> Box<Self>
Sets hover text elements associated with each (x,y) pair. If a single
string, the same string appears over all the data points. If an
array of string, the items are mapped in order to the this trace’s
(x,y) coordinates. To be seen, trace HoverInfo
must contain a
“Text” flag.
sourcepub fn modify_all_hover_text(
value: impl AsRef<str>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_hover_text( value: impl AsRef<str> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_hover_text(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_hover_text( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn hover_text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
pub fn hover_text_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
Sets hover text elements associated with each (x,y) pair. If a single
string, the same string appears over all the data points. If an
array of string, the items are mapped in order to the this trace’s
(x,y) coordinates. To be seen, trace HoverInfo
must contain a
“Text” flag.
sourcepub fn hover_info(self, value: HoverInfo) -> Box<Self>
pub fn hover_info(self, value: HoverInfo) -> Box<Self>
Determines which trace information appear on hover. If HoverInfo::None
or HoverInfo::Skip
are set, no information is displayed upon
hovering. But, if HoverInfo::None
is set, click and hover events
are still fired.
sourcepub fn modify_all_hover_info(value: HoverInfo) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_hover_info(value: HoverInfo) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_hover_info(
values: Vec<HoverInfo>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_hover_info( values: Vec<HoverInfo> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn hover_template(self, value: impl AsRef<str>) -> Box<Self>
pub fn hover_template(self, value: impl AsRef<str>) -> Box<Self>
Template string used for rendering the information that appear on hover
box. Note that this will override HoverInfo
. Variables are
inserted using %{variable}, for example “y: %{y}”. Numbers are
formatted using d3-format’s syntax %{variable:d3-format}, for example
“Price: %{y:$.2f}”.
https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details
on the formatting syntax. Dates are formatted using d3-time-format’s
syntax %{variable|d3-time-format}, for example “Day:
%{2019-01-01|%A}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Time-Formatting.md#format for details
on the date formatting syntax. The variables available in
hovertemplate
are the ones emitted as event data described at this link https://plotly.com/javascript/plotlyjs-events/#event-data.
Additionally, every attributes that can be specified per-point (the ones
that are arrayOk: true
) are available. Anything contained in tag
<extra>
is displayed in the secondary box, for example
“<extra></extra>
.
sourcepub fn modify_all_hover_template(
value: impl AsRef<str>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_hover_template( value: impl AsRef<str> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_hover_template(
values: Vec<impl AsRef<str>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_hover_template( values: Vec<impl AsRef<str>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn hover_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
pub fn hover_template_array(self, value: Vec<impl AsRef<str>>) -> Box<Self>
Template string used for rendering the information that appear on hover
box. Note that this will override HoverInfo
. Variables are
inserted using %{variable}, for example “y: %{y}”. Numbers are
formatted using d3-format’s syntax %{variable:d3-format}, for example
“Price: %{y:$.2f}”.
https://github.com/d3/d3-3.x-api-reference/blob/master/Formatting.md#d3_format for details
on the formatting syntax. Dates are formatted using d3-time-format’s
syntax %{variable|d3-time-format}, for example “Day:
%{2019-01-01|%A}”. https://github.com/d3/d3-3.x-api-reference/blob/master/Time-Formatting.md#format for details
on the date formatting syntax. The variables available in
hovertemplate
are the ones emitted as event data described at this link https://plotly.com/javascript/plotlyjs-events/#event-data.
Additionally, every attributes that can be specified per-point (the ones
that are arrayOk: true
) are available. Anything contained in tag
<extra>
is displayed in the secondary box, for example
“<extra></extra>
.
sourcepub fn meta(self, value: impl Into<NumOrString>) -> Box<Self>
pub fn meta(self, value: impl Into<NumOrString>) -> Box<Self>
Assigns extra meta information associated with this trace that can be
used in various text attributes. Attributes such as trace name
,
graph, axis and colorbar title.text
, annotation text
rangeselector
, updatemenues
and sliders
label
text all support
meta
. To access the trace meta
values in an attribute in the same
trace, simply use %{meta[i]}
where i
is the index or key of the
meta
item in question. To access trace meta
in layout
attributes, use %{data[n[.meta[i]}
where i
is the index or key of
the meta
and n
is the trace index.
sourcepub fn modify_all_meta(
value: impl Into<NumOrString>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_meta( value: impl Into<NumOrString> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_meta(
values: Vec<impl Into<NumOrString>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_meta( values: Vec<impl Into<NumOrString>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn custom_data(
self,
value: Vec<impl Into<NumOrString> + Clone>
) -> Box<Self>
pub fn custom_data( self, value: Vec<impl Into<NumOrString> + Clone> ) -> Box<Self>
Assigns extra data each datum. This may be useful when listening to hover, click and selection events. Note that, “scatter” traces also appends customdata items in the markers DOM elements
sourcepub fn modify_all_custom_data(
value: Vec<impl Into<NumOrString> + Clone>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_custom_data( value: Vec<impl Into<NumOrString> + Clone> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_custom_data(
values: Vec<Vec<impl Into<NumOrString> + Clone>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_custom_data( values: Vec<Vec<impl Into<NumOrString> + Clone>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn selected_points(self, value: Vec<u32>) -> Box<Self>
pub fn selected_points(self, value: Vec<u32>) -> Box<Self>
Array containing integer indices of selected points. Has an effect only
for traces that support selections. Note that an empty array means
an empty selection where the unselected
are turned on for all
points, whereas, any other non-array values means no selection all
where the selected
and unselected
styles have no effect.
sourcepub fn modify_all_selected_points(
value: Vec<u32>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_selected_points( value: Vec<u32> ) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_selected_points(
values: Vec<Vec<u32>>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_selected_points( values: Vec<Vec<u32>> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn marker(self, value: Marker) -> Box<Self>
pub fn marker(self, value: Marker) -> Box<Self>
Determines how points are displayed and joined.
sourcepub fn modify_all_marker(value: Marker) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_marker(value: Marker) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_marker(values: Vec<Marker>) -> RestyleScatterPolar<Theta, R>
pub fn modify_marker(values: Vec<Marker>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn modify_all_line(value: Line) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_line(value: Line) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_line(values: Vec<Line>) -> RestyleScatterPolar<Theta, R>
pub fn modify_line(values: Vec<Line>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn modify_all_text_font(value: Font) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_text_font(value: Font) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_text_font(values: Vec<Font>) -> RestyleScatterPolar<Theta, R>
pub fn modify_text_font(values: Vec<Font>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn clip_on_axis(self, value: bool) -> Box<Self>
pub fn clip_on_axis(self, value: bool) -> Box<Self>
Determines whether or not markers and text nodes are clipped about the
subplot axes. To show markers and text nodes above axis lines and
tick labels, make sure to set xaxis.layer
and yaxis.layer
to
“below traces”.
sourcepub fn modify_all_clip_on_axis(value: bool) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_clip_on_axis(value: bool) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_clip_on_axis(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
pub fn modify_clip_on_axis(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn connect_gaps(self, value: bool) -> Box<Self>
pub fn connect_gaps(self, value: bool) -> Box<Self>
Determines whether or not gaps (i.e. {nan} or missing values) in the provided data arrays are connected.
sourcepub fn modify_all_connect_gaps(value: bool) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_connect_gaps(value: bool) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_connect_gaps(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
pub fn modify_connect_gaps(values: Vec<bool>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn fill(self, value: Fill) -> Box<Self>
pub fn fill(self, value: Fill) -> Box<Self>
Sets the area to fill with a solid color. Defaults to “none” unless this
trace is stacked, then it gets “tonexty” (“tonextx”) if
orientation
is “v” (“h”) Use with fillcolor
if not
“none”. “tozerox” and “tozeroy” fill to x=0 and y=0 respectively.
“tonextx” and “tonexty” fill between the endpoints of this trace and
the endpoints of the trace before it, connecting those endpoints
with straight lines (to make a stacked area graph); if there is
no trace before it, they behave like “tozerox” and “tozeroy”. “toself”
connects the endpoints of the trace (or each segment of the trace if
it has gaps) into a closed shape. “tonext” fills the space between
two traces if one completely encloses the other (eg consecutive
contour lines), and behaves like “toself” if there is no trace before
it. “tonext” should not be used if one trace does not enclose the
other. Traces in a stackgroup
will only fill to (or be filled to)
other traces in the same group. With multiple stackgroup
s or some
traces stacked and some not, if fill-linked traces are not
already consecutive, the later ones will be pushed down in the drawing
order.
sourcepub fn modify_all_fill(value: Fill) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_fill(value: Fill) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_fill(values: Vec<Fill>) -> RestyleScatterPolar<Theta, R>
pub fn modify_fill(values: Vec<Fill>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn fill_color(self, value: impl Color) -> Box<Self>
pub fn fill_color(self, value: impl Color) -> Box<Self>
Sets the fill color. Defaults to a half-transparent variant of the line color, marker color, or marker line color, whichever is available.
sourcepub fn modify_all_fill_color(value: impl Color) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_fill_color(value: impl Color) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_fill_color(
values: Vec<impl Color>
) -> RestyleScatterPolar<Theta, R>
pub fn modify_fill_color( values: Vec<impl Color> ) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn hover_label(self, value: Label) -> Box<Self>
pub fn hover_label(self, value: Label) -> Box<Self>
Properties of label displayed on mouse hover.
sourcepub fn modify_all_hover_label(value: Label) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_hover_label(value: Label) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_hover_label(values: Vec<Label>) -> RestyleScatterPolar<Theta, R>
pub fn modify_hover_label(values: Vec<Label>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
sourcepub fn hover_on(self, value: HoverOn) -> Box<Self>
pub fn hover_on(self, value: HoverOn) -> Box<Self>
Do the hover effects highlight individual points (markers or line points) or do they highlight filled regions? If the fill is “toself” or “tonext” and there are no markers or text, then the default is “fills”, otherwise it is “points”.
sourcepub fn modify_all_hover_on(value: HoverOn) -> RestyleScatterPolar<Theta, R>
pub fn modify_all_hover_on(value: HoverOn) -> RestyleScatterPolar<Theta, R>
Apply the same restyling to all the traces
sourcepub fn modify_hover_on(values: Vec<HoverOn>) -> RestyleScatterPolar<Theta, R>
pub fn modify_hover_on(values: Vec<HoverOn>) -> RestyleScatterPolar<Theta, R>
Apply the restyling individually to each trace. Caller is responsible to set the length of the vector to be equal to the number of traces
Trait Implementations§
source§impl<Theta, R> Clone for ScatterPolar<Theta, R>
impl<Theta, R> Clone for ScatterPolar<Theta, R>
source§fn clone(&self) -> ScatterPolar<Theta, R>
fn clone(&self) -> ScatterPolar<Theta, R>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more