pub enum Shape {
Show 142 variants
Circle,
CircleOpen,
CircleDot,
CircleOpenDot,
Square,
SquareOpen,
SquareDot,
SquareOpenDot,
Diamond,
DiamondOpen,
DiamondDot,
DiamondOpenDot,
Cross,
CrossOpen,
CrossDot,
CrossOpenDot,
X,
XOpen,
XDot,
XOpenDot,
TriangleUp,
TriangleUpOpen,
TriangleUpDot,
TriangleUpOpenDot,
TriangleDown,
TriangleDownOpen,
TriangleDownDot,
TriangleDownOpenDot,
TriangleLeft,
TriangleLeftOpen,
TriangleLeftDot,
TriangleLeftOpenDot,
TriangleRight,
TriangleRightOpen,
TriangleRightDot,
TriangleRightOpenDot,
TriangleNE,
TriangleNEOpen,
TriangleNEDot,
TriangleNEOpenDot,
TriangleSE,
TriangleSEOpen,
TriangleSEDot,
TriangleSEOpenDot,
TriangleSW,
TriangleSWOpen,
TriangleSWDot,
TriangleSWOpenDot,
TriangleNW,
TriangleNWOpen,
TriangleNWDot,
TriangleNWOpenDot,
Pentagon,
PentagonOpen,
PentagonDot,
PentagonOpenDot,
Hexagon,
HexagonOpen,
HexagonDot,
HexagonOpenDot,
Hexagon2,
Hexagon2Open,
Hexagon2Dot,
Hexagon2OpenDot,
Octagon,
OctagonOpen,
OctagonDot,
OctagonOpenDot,
Star,
StarOpen,
StarDot,
StarOpenDot,
Hexagram,
HexagramOpen,
HexagramDot,
HexagramOpenDot,
StarTriangleUp,
StarTriangleUpOpen,
StarTriangleUpDot,
StarTriangleUpOpenDot,
StarTriangleDown,
StarTriangleDownOpen,
StarTriangleDownDot,
StarTriangleDownOpenDot,
StarSquare,
StarSquareOpen,
StarSquareDot,
StarSquareOpenDot,
StarDiamond,
StarDiamondOpen,
StarDiamondDot,
StarDiamondOpenDot,
DiamondTall,
DiamondTallOpen,
DiamondTallDot,
DiamondTallOpenDot,
DiamondWide,
DiamondWideOpen,
DiamondWideDot,
DiamondWideOpenDot,
Hourglass,
HourglassOpen,
BowTie,
BowTieOpen,
CircleCross,
CircleCrossOpen,
CircleX,
CircleXOpen,
SquareCross,
SquareCrossOpen,
SquareX,
SquareXOpen,
DiamondCross,
DiamondCrossOpen,
DiamondX,
DiamondXOpen,
CrossThin,
CrossThinOpen,
XThin,
XThinOpen,
Asterisk,
AsteriskOpen,
Hash,
HashOpen,
HashDot,
HashOpenDot,
YUp,
YUpOpen,
YDown,
YDownOpen,
YLeft,
YLeftOpen,
YRight,
YRightOpen,
LineEW,
LineEWOpen,
LineNS,
LineNSOpen,
LineNE,
LineNEOpen,
LineNW,
LineNWOpen,
}Expand description
An enumeration of various marker shapes used in plots.
§Example
use plotlars::{Axis, Legend, Plot, Rgb, ScatterPlot, Shape, Text, TickDirection};
let dataset = LazyCsvReader::new("data/penguins.csv")
.finish()
.unwrap()
.select([
col("species"),
col("sex").alias("gender"),
col("flipper_length_mm").cast(DataType::Int16),
col("body_mass_g").cast(DataType::Int16),
])
.collect()
.unwrap();
let axis = Axis::new()
.show_line(true)
.tick_direction(TickDirection::OutSide)
.value_thousands(true);
ScatterPlot::builder()
.data(&dataset)
.x("body_mass_g")
.y("flipper_length_mm")
.group("species")
.opacity(0.5)
.size(12)
.colors(vec![
Rgb(178, 34, 34),
Rgb(65, 105, 225),
Rgb(255, 140, 0),
])
.shapes(vec![
Shape::Circle,
Shape::Square,
Shape::Diamond,
])
.plot_title(
Text::from("Scatter Plot")
.font("Arial")
.size(20)
.x(0.065)
)
.x_title("body mass (g)")
.y_title("flipper length (mm)")
.legend_title("species")
.x_axis(
&axis.clone()
.value_range(vec![2500.0, 6500.0])
)
.y_axis(
&axis.clone()
.value_range(vec![170.0, 240.0])
)
.legend(
&Legend::new()
.x(0.85)
.y(0.15)
)
.build()
.plot();
Variants§
Circle
CircleOpen
CircleDot
CircleOpenDot
Square
SquareOpen
SquareDot
SquareOpenDot
Diamond
DiamondOpen
DiamondDot
DiamondOpenDot
Cross
CrossOpen
CrossDot
CrossOpenDot
X
XOpen
XDot
XOpenDot
TriangleUp
TriangleUpOpen
TriangleUpDot
TriangleUpOpenDot
TriangleDown
TriangleDownOpen
TriangleDownDot
TriangleDownOpenDot
TriangleLeft
TriangleLeftOpen
TriangleLeftDot
TriangleLeftOpenDot
TriangleRight
TriangleRightOpen
TriangleRightDot
TriangleRightOpenDot
TriangleNE
TriangleNEOpen
TriangleNEDot
TriangleNEOpenDot
TriangleSE
TriangleSEOpen
TriangleSEDot
TriangleSEOpenDot
TriangleSW
TriangleSWOpen
TriangleSWDot
TriangleSWOpenDot
TriangleNW
TriangleNWOpen
TriangleNWDot
TriangleNWOpenDot
Pentagon
PentagonOpen
PentagonDot
PentagonOpenDot
Hexagon
HexagonOpen
HexagonDot
HexagonOpenDot
Hexagon2
Hexagon2Open
Hexagon2Dot
Hexagon2OpenDot
Octagon
OctagonOpen
OctagonDot
OctagonOpenDot
Star
StarOpen
StarDot
StarOpenDot
Hexagram
HexagramOpen
HexagramDot
HexagramOpenDot
StarTriangleUp
StarTriangleUpOpen
StarTriangleUpDot
StarTriangleUpOpenDot
StarTriangleDown
StarTriangleDownOpen
StarTriangleDownDot
StarTriangleDownOpenDot
StarSquare
StarSquareOpen
StarSquareDot
StarSquareOpenDot
StarDiamond
StarDiamondOpen
StarDiamondDot
StarDiamondOpenDot
DiamondTall
DiamondTallOpen
DiamondTallDot
DiamondTallOpenDot
DiamondWide
DiamondWideOpen
DiamondWideDot
DiamondWideOpenDot
Hourglass
HourglassOpen
BowTie
BowTieOpen
CircleCross
CircleCrossOpen
CircleX
CircleXOpen
SquareCross
SquareCrossOpen
SquareX
SquareXOpen
DiamondCross
DiamondCrossOpen
DiamondX
DiamondXOpen
CrossThin
CrossThinOpen
XThin
XThinOpen
Asterisk
AsteriskOpen
Hash
HashOpen
HashDot
HashOpenDot
YUp
YUpOpen
YDown
YDownOpen
YLeft
YLeftOpen
YRight
YRightOpen
LineEW
LineEWOpen
LineNS
LineNSOpen
LineNE
LineNEOpen
LineNW
LineNWOpen
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shape
impl RefUnwindSafe for Shape
impl Send for Shape
impl Sync for Shape
impl Unpin for Shape
impl UnwindSafe for Shape
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more