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Orientation

Struct Orientation 

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pub struct Orientation {
    pub permutation_index: u8,
    pub plane: OrientationPlane,
}
Expand description

Describes the parametric orientation between two matched faces using a permutation matrix index (0-7).

The permutation matrix transforms face2’s parametric (u, v) coordinates to align with face1’s. The plane field indicates whether the faces share the same constant axis (in-plane) or have different constant axes (cross-plane).

Construct via Orientation::from_flags when you have individual boolean flags, or set permutation_index directly when you already know the encoded value.

§Bit layout

permutation_index = u_reversed | (v_reversed << 1) | (swapped << 2)

§Examples

use plot3d::{Orientation, OrientationPlane, PERMUTATION_MATRICES};

// Build from boolean flags: u reversed, v not reversed, axes swapped
let orient = Orientation::from_flags(true, false, true, OrientationPlane::CrossPlane);
assert_eq!(orient.permutation_index, 5); // 1 + 0 + 4
assert!(orient.u_reversed());
assert!(!orient.v_reversed());
assert!(orient.swapped());

// Retrieve the 2x2 matrix
let m = orient.matrix();
assert_eq!(*m, PERMUTATION_MATRICES[5]);

Fields§

§permutation_index: u8

Index (0-7) into PERMUTATION_MATRICES.

§plane: OrientationPlane

Whether this is an in-plane or cross-plane match.

Implementations§

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impl Orientation

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pub fn from_flags( u_reversed: bool, v_reversed: bool, swapped: bool, plane: OrientationPlane, ) -> Self

Construct from the legacy boolean flags.

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pub fn u_reversed(&self) -> bool

Whether block2’s u-axis is reversed relative to block1’s.

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pub fn v_reversed(&self) -> bool

Whether block2’s v-axis is reversed relative to block1’s.

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pub fn swapped(&self) -> bool

Whether block2’s u and v axes are transposed relative to block1’s.

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pub fn matrix(&self) -> &[[i8; 2]; 2]

Get the 2×2 permutation matrix for this orientation.

Trait Implementations§

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impl Clone for Orientation

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fn clone(&self) -> Orientation

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Orientation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Orientation

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Orientation

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fn eq(&self, other: &Orientation) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Orientation

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Orientation

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impl StructuralPartialEq for Orientation

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> From<T> for T

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fn from(t: T) -> T

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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where T: for<'de> Deserialize<'de>,