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ArborStorage

Struct ArborStorage 

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pub struct ArborStorage { /* private fields */ }
Expand description

SQLite-based storage for Arbor tree structures.

§Usage Pattern: Direct Injection

ArborStorage is infrastructure - activations should receive it directly at construction time, NOT via Plexus routing.

// Correct: Direct injection
let cone = Cone::new(cone_config, arbor_storage.clone()).await?;

// Then use directly for tree operations
let tree = arbor_storage.tree_get(&tree_id).await?;
let node_id = arbor_storage.node_create_external(&tree_id, parent, handle, None).await?;

Do NOT route tree operations through Plexus - that adds unnecessary serialization overhead for what should be direct method calls.

The only case where Plexus is needed for Arbor-related data is cross-plugin handle resolution: when you have a Handle pointing to external data (e.g., a Cone message) and need to resolve its content.

See: docs/architecture/*_arbor-usage-pattern.md

Implementations§

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impl ArborStorage

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pub async fn new(config: ArborConfig) -> Result<Self, ArborError>

Create a new storage instance and run migrations

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pub async fn tree_create( &self, metadata: Option<Value>, owner_id: &str, ) -> Result<TreeId, ArborError>

Create a new tree with a root node

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pub async fn tree_get(&self, tree_id: &TreeId) -> Result<Tree, ArborError>

Get a tree by ID (only active trees)

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pub async fn tree_get_archived( &self, tree_id: &TreeId, ) -> Result<Tree, ArborError>

Get an archived tree by ID

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pub async fn tree_list( &self, include_scheduled: bool, ) -> Result<Vec<TreeId>, ArborError>

List all tree IDs (active only by default)

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pub async fn tree_list_scheduled(&self) -> Result<Vec<TreeId>, ArborError>

List trees scheduled for deletion

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pub async fn tree_list_archived(&self) -> Result<Vec<TreeId>, ArborError>

List archived trees

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pub async fn tree_update_metadata( &self, tree_id: &TreeId, metadata: Value, ) -> Result<(), ArborError>

Update tree metadata

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pub async fn tree_claim( &self, tree_id: &TreeId, owner_id: &str, count: i64, ) -> Result<i64, ArborError>

Claim ownership of a tree (increment reference count)

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pub async fn tree_release( &self, tree_id: &TreeId, owner_id: &str, count: i64, ) -> Result<i64, ArborError>

Release ownership of a tree (decrement reference count)

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pub async fn node_create_text( &self, tree_id: &TreeId, parent: Option<NodeId>, content: String, metadata: Option<Value>, ) -> Result<NodeId, ArborError>

Create a text node in a tree

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pub async fn node_create_external( &self, tree_id: &TreeId, parent: Option<NodeId>, handle: Handle, metadata: Option<Value>, ) -> Result<NodeId, ArborError>

Create an external node in a tree

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pub async fn node_create_external_ephemeral( &self, tree_id: &TreeId, parent: Option<NodeId>, handle: Handle, metadata: Option<Value>, ) -> Result<NodeId, ArborError>

Create an external node that is already scheduled for deletion (ephemeral)

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pub async fn node_get( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Node, ArborError>

Get a node by ID

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pub async fn node_get_children( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Vec<NodeId>, ArborError>

Get children of a node

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pub async fn node_get_parent( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Option<NodeId>, ArborError>

Get parent of a node

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pub async fn node_get_path( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Vec<NodeId>, ArborError>

Get path from root to a node (list of node IDs)

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pub async fn context_list_leaves( &self, tree_id: &TreeId, ) -> Result<Vec<NodeId>, ArborError>

List all leaf nodes in a tree

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pub async fn context_get_path( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Vec<Node>, ArborError>

Get the full path data from root to a node (all node data)

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pub async fn context_get_handles( &self, tree_id: &TreeId, node_id: &NodeId, ) -> Result<Vec<Handle>, ArborError>

Get all external handles in the path to a node

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pub async fn cleanup_scheduled_trees(&self) -> Result<usize, ArborError>

Cleanup task: Archive trees scheduled for deletion (after 7 days)

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