1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
use std::str::FromStr;

use async_trait::async_trait;

use derive_builder::Builder;
use sqlx::{Row};
use uuid::Uuid;

use crate::{backend::engine::SDKEngine, common::commons::SortOrder, errors::sdk::SDKError};

use super::team::{Team, TeamVisibility};

#[async_trait]
pub trait TeamCrudOperations {
    async fn create_team(&self, input: CreateTeamInput) -> Result<Team, SDKError>;
    async fn get_team(&self, id: Uuid) -> Result<Team, SDKError>;
    async fn get_teams(&self, input: GetTeamsInput) -> Result<Vec<Team>, SDKError>;
    async fn update_team(&self, id: Uuid, input: UpdateTeamInput) -> Result<Team, SDKError>;
    async fn delete_team(&self, id: Uuid) -> Result<Team, SDKError>;
}

#[derive(Builder)]
#[builder(pattern = "owned")]
pub struct CreateTeamInput {
    pub name: String,
    pub owner_id: Uuid,
    pub visibility: TeamVisibility,
    pub prefix: Option<String>,
}

#[derive(Builder)]
#[builder(pattern = "owned")]
pub struct UpdateTeamInput {
    #[builder(setter(strip_option), default)]
    pub name: Option<String>,
    #[builder(setter(strip_option), default)]
    pub owner_id: Option<Uuid>,
    #[builder(setter(strip_option), default)]
    pub visibility: Option<TeamVisibility>,
    #[builder(setter(strip_option), default)]
    pub prefix: Option<String>,
}

#[derive(Builder)]
#[builder(pattern = "owned")]
pub struct GetTeamsInput {
    #[builder(setter(strip_option), default)]
    pub filter: Option<GetTeamsWhere>,

    #[builder(setter(strip_option), default)]
    pub sort_by: Option<String>,
    #[builder(setter(strip_option), default)]
    pub sort_order: Option<SortOrder>,

    #[builder(setter(into, strip_option), default = "Some(100)")]
    pub limit: Option<i32>,
    #[builder(setter(into, strip_option), default = "Some(0)")]
    pub offset: Option<i32>,
}

#[derive(Builder)]
#[builder(pattern = "owned")]
pub struct GetTeamsWhere {
    #[builder(setter(strip_option), default)]
    pub name: Option<String>,
    #[builder(setter(strip_option), default)]
    pub owner_id: Option<Uuid>,
    #[builder(setter(strip_option), default)]
    pub visibility: Option<TeamVisibility>,
    #[builder(setter(strip_option), default)]
    pub prefix: Option<String>,

    #[builder(setter(strip_option), default)]
    pub _and: Option<Vec<GetTeamsWhere>>,
    #[builder(setter(strip_option), default)]
    pub _or: Option<Vec<GetTeamsWhere>>,
}

impl GetTeamsWhere {
    pub fn compile_sql(&self) -> String {
        let mut query = String::new();

        if let Some(name) = &self.name {
            query.push_str(format!("name = '{}' ", name).as_str());
        }

        if let Some(owner_id) = &self.owner_id {
            query.push_str(format!("owner_id = '{}' ", owner_id).as_str());
        }

        if let Some(visibility) = &self.visibility {
            query.push_str(format!("visibility = '{}' ", visibility).as_str());
        }

        if let Some(prefix) = &self.prefix {
            query.push_str(format!("prefix = '{}' ", prefix).as_str());
        }

        if let Some(_and) = &self._and {
            query.push_str("AND (");

            for (index, where_clause) in _and.iter().enumerate() {
                query.push_str(where_clause.compile_sql().as_str());

                if index != _and.len() - 1 {
                    query.push_str("AND ");
                }
            }

            query.push_str(") ");
        }

        if let Some(_or) = &self._or {
            query.push_str("OR (");

            for (index, where_clause) in _or.iter().enumerate() {
                query.push_str(where_clause.compile_sql().as_str());

                if index != _or.len() - 1 {
                    query.push_str("OR ");
                }
            }

            query.push_str(") ");
        }

        query
    }
}

#[async_trait]
impl TeamCrudOperations for SDKEngine {
    async fn create_team(&self, input: CreateTeamInput) -> Result<Team, SDKError> {
        let team_final_info = sqlx::query!(
            r#"
            INSERT INTO teams (name, owner_id, visibility, prefix)
            VALUES ($1, $2, $3, $4)
            RETURNING *
            "#,
            input.name,
            input.owner_id,
            input.visibility.to_string(),
            input.prefix
        )
        .fetch_one(self.pool.as_ref())
        .await?;

        let team = Team {
            id: team_final_info.id,
            created_at: team_final_info.created_at,
            updated_at: team_final_info.updated_at,
            name: team_final_info.name,
            owner_id: team_final_info.owner_id,
            visibility: team_final_info
                .visibility
                .and_then(|a| TeamVisibility::from_str(&a).ok())
                .unwrap_or_default(),
            prefix: team_final_info.prefix,
        };

        Ok(team)
    }

    async fn get_team(&self, id: Uuid) -> Result<Team, SDKError> {
        let team_info = sqlx::query!(
            r#"
            SELECT id, created_at, updated_at, name, owner_id, visibility, prefix
            FROM teams
            WHERE id = $1
            "#,
            id
        )
        .fetch_one(self.pool.as_ref())
        .await?;

        let team = Team {
            id: team_info.id,
            created_at: team_info.created_at,
            updated_at: team_info.updated_at,
            name: team_info.name,
            owner_id: team_info.owner_id,
            visibility: team_info
                .visibility
                .and_then(|a| TeamVisibility::from_str(&a).ok())
                .unwrap_or_default(),
            prefix: team_info.prefix,
        };

        Ok(team)
    }

    async fn get_teams(&self, input: GetTeamsInput) -> Result<Vec<Team>, SDKError> {
        let mut query = "SELECT * FROM teams ".to_string();

        if let Some(filter) = input.filter {
            query.push_str(format!("WHERE {} ", filter.compile_sql()).as_str());
        }

        if let Some(sort_by) = input.sort_by {
            query.push_str(format!("ORDER BY {} ", sort_by).as_str());
        }

        if let Some(sort_order) = input.sort_order {
            query.push_str(format!("{} ", sort_order).as_str());
        }

        if let Some(limit) = input.limit {
            query.push_str(format!("LIMIT {} ", limit).as_str());
        }

        if let Some(offset) = input.offset {
            query.push_str(format!("OFFSET {} ", offset).as_str());
        }

        let teams_info = sqlx::query(query.as_str())
            .fetch_all(self.pool.as_ref())
            .await?;

        let teams = teams_info
            .iter()
            .map(|x| Team {
                id: x.get("id"),
                created_at: x.get("created_at"),
                updated_at: x.get("updated_at"),
                name: x.get("name"),
                owner_id: x.get("owner_id"),
                visibility: x
                    .get::<'_, Option<String>, _>("visibility")
                    .and_then(|a| TeamVisibility::from_str(&a).ok())
                    .unwrap_or_default(),
                prefix: x.get("prefix"),
            })
            .collect::<Vec<Team>>();

        Ok(teams)
    }

    async fn update_team(&self, id: Uuid, input: UpdateTeamInput) -> Result<Team, SDKError> {
        let team_final_info = sqlx::query!(
            r#"
            UPDATE teams
            SET
                name = COALESCE($1, name),
                owner_id = COALESCE($2, owner_id),
                visibility = COALESCE($3, visibility),
                prefix = COALESCE($4, prefix),
                updated_at = now()
            WHERE id = $5
            RETURNING *
            "#,
            input.name,
            input.owner_id,
            input.visibility.map(|visibility| visibility.to_string()),
            input.prefix,
            id,
        )
        .fetch_one(self.pool.as_ref())
        .await?;

        let team = Team {
            id: team_final_info.id,
            created_at: team_final_info.created_at,
            updated_at: team_final_info.updated_at,
            name: team_final_info.name,
            owner_id: team_final_info.owner_id,
            visibility: team_final_info
                .visibility
                .and_then(|a| TeamVisibility::from_str(&a).ok())
                .unwrap_or_default(),
            prefix: team_final_info.prefix,
        };

        Ok(team)
    }

    async fn delete_team(&self, id: Uuid) -> Result<Team, SDKError> {
        let team_info = sqlx::query!(
            r#"
            DELETE FROM teams
            WHERE id = $1
            RETURNING *
            "#,
            id
        )
        .fetch_one(self.pool.as_ref())
        .await?;

        let team = Team {
            id: team_info.id,
            created_at: team_info.created_at,
            updated_at: team_info.updated_at,
            name: team_info.name,
            owner_id: team_info.owner_id,
            visibility: team_info
                .visibility
                .and_then(|a| TeamVisibility::from_str(&a).ok())
                .unwrap_or_default(),
            prefix: team_info.prefix,
        };

        Ok(team)
    }
}