Struct playdate_sys::ffi::SpriteQueryInfo

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#[repr(C)]
pub struct SpriteQueryInfo { pub sprite: *mut LCDSprite, pub ti1: c_float, pub ti2: c_float, pub entryPoint: CollisionPoint, pub exitPoint: CollisionPoint, }

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§sprite: *mut LCDSprite§ti1: c_float§ti2: c_float§entryPoint: CollisionPoint§exitPoint: CollisionPoint

Trait Implementations§

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impl Clone for SpriteQueryInfo

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fn clone(&self) -> SpriteQueryInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpriteQueryInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpriteQueryInfo

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for SpriteQueryInfo

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fn eq(&self, other: &SpriteQueryInfo) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SpriteQueryInfo

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fn partial_cmp(&self, other: &SpriteQueryInfo) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for SpriteQueryInfo

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impl StructuralPartialEq for SpriteQueryInfo

Auto Trait Implementations§

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impl Freeze for SpriteQueryInfo

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impl RefUnwindSafe for SpriteQueryInfo

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impl !Send for SpriteQueryInfo

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impl !Sync for SpriteQueryInfo

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impl Unpin for SpriteQueryInfo

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impl UnwindSafe for SpriteQueryInfo

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 28 bytes