pub struct SpriteQueryInfo<'a> {
pub sprite: Ref<'a, Sprite>,
pub ti1: f32,
pub ti2: f32,
pub entry_point: Vec2<f32>,
pub exit_point: Vec2<f32>,
}Fields§
§sprite: Ref<'a, Sprite>§ti1: f32§ti2: f32§entry_point: Vec2<f32>§exit_point: Vec2<f32>Trait Implementations§
Source§impl<'a> Clone for SpriteQueryInfo<'a>
impl<'a> Clone for SpriteQueryInfo<'a>
Source§fn clone(&self) -> SpriteQueryInfo<'a>
fn clone(&self) -> SpriteQueryInfo<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for SpriteQueryInfo<'a>
impl<'a> Debug for SpriteQueryInfo<'a>
Source§impl<'a> PartialEq for SpriteQueryInfo<'a>
impl<'a> PartialEq for SpriteQueryInfo<'a>
impl<'a> StructuralPartialEq for SpriteQueryInfo<'a>
Auto Trait Implementations§
impl<'a> Freeze for SpriteQueryInfo<'a>
impl<'a> RefUnwindSafe for SpriteQueryInfo<'a>
impl<'a> Send for SpriteQueryInfo<'a>
impl<'a> Sync for SpriteQueryInfo<'a>
impl<'a> Unpin for SpriteQueryInfo<'a>
impl<'a> UnwindSafe for SpriteQueryInfo<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more