pub struct VideoPlayerOutInfo {
pub width: c_int,
pub height: c_int,
pub frame_rate: c_float,
pub frame_count: c_int,
pub current_frame: c_int,
}Fields§
§width: c_int§height: c_int§frame_rate: c_float§frame_count: c_int§current_frame: c_intTrait Implementations§
Source§impl Clone for VideoPlayerOutInfo
impl Clone for VideoPlayerOutInfo
Source§fn clone(&self) -> VideoPlayerOutInfo
fn clone(&self) -> VideoPlayerOutInfo
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VideoPlayerOutInfo
impl Debug for VideoPlayerOutInfo
Source§impl Default for VideoPlayerOutInfo
impl Default for VideoPlayerOutInfo
Source§fn default() -> VideoPlayerOutInfo
fn default() -> VideoPlayerOutInfo
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for VideoPlayerOutInfo
impl RefUnwindSafe for VideoPlayerOutInfo
impl Send for VideoPlayerOutInfo
impl Sync for VideoPlayerOutInfo
impl Unpin for VideoPlayerOutInfo
impl UnwindSafe for VideoPlayerOutInfo
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T, U> Into<U> for Twhere
U: From<T>,
impl<T, U> Into<U> for Twhere
U: From<T>,
§impl<T> ToOwned for Twhere
T: Clone,
impl<T> ToOwned for Twhere
T: Clone,
§impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 20 bytes