pub struct State {
pub current: PDButtons,
pub pushed: PDButtons,
pub released: PDButtons,
}Expand description
Represents buttons state.
currentindicates which buttons are currently down.pushedandreleasedreflects which buttons were pushed or released over the previous update cycle.
Note: at the nominal frame rate of 50 ms, fast button presses can be missed if you just poll the instantaneous state.
Fields§
§current: PDButtonsIndicating which buttons are currently down.
pushed: PDButtonsReflect which buttons were pushed over the previous update cycle. See struct doc.
released: PDButtonsReflect which buttons were released over the previous update cycle. See struct doc.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
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T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T, U> Into<U> for Twhere
U: From<T>,
impl<T, U> Into<U> for Twhere
U: From<T>,
§impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
impl<T, U> TryFrom<U> for Twhere
U: Into<T>,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 3 bytes