Struct playdate_build::assets::plan::BuildPlan
source · pub struct BuildPlan<'left, 'right>(/* private fields */);Implementations§
Trait Implementations§
source§impl<'left, 'right> PartialEq for BuildPlan<'left, 'right>
impl<'left, 'right> PartialEq for BuildPlan<'left, 'right>
impl<'left, 'right> Eq for BuildPlan<'left, 'right>
impl<'left, 'right> StructuralEq for BuildPlan<'left, 'right>
impl<'left, 'right> StructuralPartialEq for BuildPlan<'left, 'right>
Auto Trait Implementations§
impl<'left, 'right> RefUnwindSafe for BuildPlan<'left, 'right>
impl<'left, 'right> Send for BuildPlan<'left, 'right>
impl<'left, 'right> Sync for BuildPlan<'left, 'right>
impl<'left, 'right> Unpin for BuildPlan<'left, 'right>
impl<'left, 'right> UnwindSafe for BuildPlan<'left, 'right>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.