pub struct Song { /* private fields */ }Expand description
Represents a single song that has been decoded into memory, can be played in a
The data in the song is stored in an
Implementations§
Source§impl Song
impl Song
Sourcepub fn new(
reader: Box<dyn MediaSource>,
hint: &Hint,
volume_adjustment: Option<f32>,
) -> Result<Song>
pub fn new( reader: Box<dyn MediaSource>, hint: &Hint, volume_adjustment: Option<f32>, ) -> Result<Song>
Creates a new song using a reader of some kind and a type hint (the Symphonia hint type has been reexported at the crate root for convenience), as well as an optional volume adjustment (used for e.g. replay gain).
Sourcepub fn from_file<P: AsRef<Path>>(
path: P,
volume_adjustment: Option<f32>,
) -> Result<Song>
pub fn from_file<P: AsRef<Path>>( path: P, volume_adjustment: Option<f32>, ) -> Result<Song>
Creates a Song by reading data from a file and using the file’s extension as a format type hint. Takes an optional volume adjustment (used for e.g. replay gain)
Sourcepub fn with_volume_adjustment(&self, volume_adjustment: f32) -> Self
pub fn with_volume_adjustment(&self, volume_adjustment: f32) -> Self
Creates a copy of this Song with a new volume adjustment.
This is a lightweight operation as the song samples are stored in an
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Song
impl RefUnwindSafe for Song
impl Send for Song
impl Sync for Song
impl Unpin for Song
impl UnwindSafe for Song
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Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
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