Struct playback_rs::Song
source · pub struct Song { /* private fields */ }Expand description
Represents a single song that has been decoded into memory, can be played in a
The data in the song is stored in an
Implementations§
source§impl Song
impl Song
sourcepub fn new(
reader: Box<dyn MediaSource>,
hint: &Hint,
volume_adjustment: Option<f32>
) -> Result<Song>
pub fn new( reader: Box<dyn MediaSource>, hint: &Hint, volume_adjustment: Option<f32> ) -> Result<Song>
Creates a new song using a reader of some kind and a type hint (the Symphonia hint type has been reexported at the crate root for convenience), as well as an optional volume adjustment (used for e.g. replay gain).
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Song
impl Send for Song
impl Sync for Song
impl Unpin for Song
impl UnwindSafe for Song
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,
fn into_sample(self) -> T
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
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§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
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Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
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Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
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§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
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Sets the background color to an RGB value.