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TileSplit

Struct TileSplit 

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pub struct TileSplit { /* private fields */ }
Expand description

The chunking engine.

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impl TileSplit

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pub fn new(config: SplitConfig) -> Self

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pub fn split(&self, text: &str) -> Vec<Chunk>

Split text into chunks.

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pub fn split_n(&self, text: &str, n: usize) -> Vec<Chunk>

Split into exactly N chunks.

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pub fn split_by(&self, text: &str, delimiter: &str) -> Vec<Chunk>

Split with a custom delimiter.

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pub fn split_code(&self, code: &str) -> Vec<Chunk>

Split code into logical blocks (functions, classes).

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pub fn stats(&self, text: &str, chunks: &[Chunk]) -> SplitStats

Compute stats about a split result.

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