pub enum CascadeEvent {
Updated {
tile_id: String,
},
Invalidated {
tile_id: String,
},
Revalidated {
tile_id: String,
},
}Expand description
Cascade event type.
Variants§
Updated
A tile was updated.
Invalidated
A tile was invalidated.
Revalidated
A tile was re-validated after cascade.
Trait Implementations§
Source§impl Clone for CascadeEvent
impl Clone for CascadeEvent
Source§fn clone(&self) -> CascadeEvent
fn clone(&self) -> CascadeEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CascadeEvent
impl Debug for CascadeEvent
Source§impl PartialEq for CascadeEvent
impl PartialEq for CascadeEvent
impl StructuralPartialEq for CascadeEvent
Auto Trait Implementations§
impl Freeze for CascadeEvent
impl RefUnwindSafe for CascadeEvent
impl Send for CascadeEvent
impl Sync for CascadeEvent
impl Unpin for CascadeEvent
impl UnsafeUnpin for CascadeEvent
impl UnwindSafe for CascadeEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more