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TileBatch

Struct TileBatch 

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pub struct TileBatch;
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Batch processor.

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impl TileBatch

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pub fn validate_batch( tiles: &[Tile], validator: &BatchValidator, ) -> (Vec<BatchResult>, BatchSummary)

Process a batch of tiles through validation.

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pub fn filter_by_domain<'a>(tiles: &'a [Tile], domain: &str) -> Vec<&'a Tile>

Filter tiles by domain.

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pub fn partition<'a>( results: &[BatchResult], tiles: &'a [Tile], ) -> (Vec<&'a Tile>, Vec<&'a Tile>)

Partition tiles into accepted and rejected.

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pub fn dedup(tiles: &[Tile]) -> Vec<&Tile>

Deduplicate tiles by question+answer exact match.

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pub fn assign_ids(tiles: &mut [Tile], prefix: &str)

Assign sequential IDs to tiles that have empty IDs.

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pub fn quick_stats(tiles: &[Tile]) -> BatchStats

Compute batch statistics without full validation.

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