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AlarmRule

Struct AlarmRule 

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pub struct AlarmRule {
    pub name: String,
    pub condition: AlarmCondition,
    pub cooldown_ticks: u64,
    pub state: AlarmState,
    pub last_fired_tick: u64,
}
Expand description

An alarm rule with condition and cooldown.

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§name: String§condition: AlarmCondition§cooldown_ticks: u64

Minimum ticks between alarm fires.

§state: AlarmState

Current state.

§last_fired_tick: u64

Tick when the alarm last fired (for cooldown tracking).

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impl AlarmRule

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pub fn new( name: impl Into<String>, condition: AlarmCondition, cooldown_ticks: u64, ) -> Self

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pub fn evaluate(&mut self, data: &[(String, f64)], current_tick: u64) -> bool

Evaluate the alarm condition against tick data. Returns true if the alarm fires (transitioned to Active).

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pub fn reset(&mut self)

Reset alarm to idle.

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impl Debug for AlarmRule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.