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LayerAnimData

Struct LayerAnimData 

Source
pub struct LayerAnimData {
    pub self_key: Option<Uoid>,
    pub underlay_key: Option<Uoid>,
    pub opacity_keys: Vec<(f32, f32)>,
    pub has_opacity: bool,
    pub preshade_color_keys: Vec<(f32, [f32; 3])>,
    pub runtime_color_keys: Vec<(f32, [f32; 3])>,
    pub ambient_color_keys: Vec<(f32, [f32; 3])>,
    pub specular_color_keys: Vec<(f32, [f32; 3])>,
    pub length: f32,
    pub sdl_var_name: Option<String>,
}
Expand description

Parse a plLayerAnimation to extract the UV scroll rate from its transform controller (the 6th controller in the read order).

C++ ref: plLayerAnimation.cpp:79-88 — reads 6 controllers: fPreshadeColorCtl, fRuntimeColorCtl, fAmbientColorCtl, fSpecularColorCtl, fOpacityCtl, fTransformCtl Parsed plLayerAnimation runtime data. Contains animated property controllers for opacity, color, transform.

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§self_key: Option<Uoid>§underlay_key: Option<Uoid>§opacity_keys: Vec<(f32, f32)>

Opacity keyframes: (time_secs, value_0_to_100) pairs.

§has_opacity: bool

Whether this has an opacity controller at all.

§preshade_color_keys: Vec<(f32, [f32; 3])>

Preshade color keyframes: (time_secs, [r, g, b]). C++ ref: plController.cpp:221-228 — color uses Point3 keys, maps r=X g=Y b=Z.

§runtime_color_keys: Vec<(f32, [f32; 3])>

Runtime color keyframes: (time_secs, [r, g, b]).

§ambient_color_keys: Vec<(f32, [f32; 3])>

Ambient color keyframes: (time_secs, [r, g, b]).

§specular_color_keys: Vec<(f32, [f32; 3])>

Specular color keyframes: (time_secs, [r, g, b]).

§length: f32

Total animation length in seconds (max of all controller lengths). C++ ref: plLayerAnimationBase::IMakeUniformLength (plLayerAnimation.cpp:276-293)

§sdl_var_name: Option<String>

SDL variable name (only for plLayerSDLAnimation, 0x00F0). When set, animation time = sdl_value * length.

Trait Implementations§

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impl Clone for LayerAnimData

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fn clone(&self) -> LayerAnimData

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LayerAnimData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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type Error = Infallible

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