pub struct LayerShadowBaseData {
pub power: f32,
pub ambient: f32,
}Expand description
plLayerShadowBase — shadow-specific layer state.
Fields§
§power: f32§ambient: f32Trait Implementations§
Source§impl Clone for LayerShadowBaseData
impl Clone for LayerShadowBaseData
Source§fn clone(&self) -> LayerShadowBaseData
fn clone(&self) -> LayerShadowBaseData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LayerShadowBaseData
impl Debug for LayerShadowBaseData
Auto Trait Implementations§
impl Freeze for LayerShadowBaseData
impl RefUnwindSafe for LayerShadowBaseData
impl Send for LayerShadowBaseData
impl Sync for LayerShadowBaseData
impl Unpin for LayerShadowBaseData
impl UnsafeUnpin for LayerShadowBaseData
impl UnwindSafe for LayerShadowBaseData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more