pub struct MatState {
pub blend_flags: u32,
pub clamp_flags: u32,
pub shade_flags: u32,
pub z_flags: u32,
pub misc_flags: u32,
}Expand description
Material rendering state — 5 flag words.
Fields§
§blend_flags: u32§clamp_flags: u32§shade_flags: u32§z_flags: u32§misc_flags: u32Implementations§
Trait Implementations§
impl Copy for MatState
Auto Trait Implementations§
impl Freeze for MatState
impl RefUnwindSafe for MatState
impl Send for MatState
impl Sync for MatState
impl Unpin for MatState
impl UnsafeUnpin for MatState
impl UnwindSafe for MatState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more