pub struct LayerSDLAnimationData {
pub base: LayerAnimationData,
pub sdl_var_name: String,
}Expand description
Parsed plLayerSDLAnimation data — driven by SDL state variable.
Fields§
§base: LayerAnimationData§sdl_var_name: StringTrait Implementations§
Source§impl Clone for LayerSDLAnimationData
impl Clone for LayerSDLAnimationData
Source§fn clone(&self) -> LayerSDLAnimationData
fn clone(&self) -> LayerSDLAnimationData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for LayerSDLAnimationData
impl RefUnwindSafe for LayerSDLAnimationData
impl Send for LayerSDLAnimationData
impl Sync for LayerSDLAnimationData
impl Unpin for LayerSDLAnimationData
impl UnsafeUnpin for LayerSDLAnimationData
impl UnwindSafe for LayerSDLAnimationData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more