pub struct ObjInterfaceData {
pub self_key: Option<Uoid>,
pub synched: SynchedObjectData,
pub owner: Option<Uoid>,
pub props: BitVector,
}Expand description
Parsed plObjInterface base data.
Fields§
§self_key: Option<Uoid>Self-key Uoid (from hsKeyedObject::Read).
synched: SynchedObjectDataSynched object data.
owner: Option<Uoid>Owner scene object key.
props: BitVectorInterface properties.
Implementations§
Trait Implementations§
Source§impl Clone for ObjInterfaceData
impl Clone for ObjInterfaceData
Source§fn clone(&self) -> ObjInterfaceData
fn clone(&self) -> ObjInterfaceData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ObjInterfaceData
impl Debug for ObjInterfaceData
Source§impl Default for ObjInterfaceData
impl Default for ObjInterfaceData
Source§fn default() -> ObjInterfaceData
fn default() -> ObjInterfaceData
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ObjInterfaceData
impl RefUnwindSafe for ObjInterfaceData
impl Send for ObjInterfaceData
impl Sync for ObjInterfaceData
impl Unpin for ObjInterfaceData
impl UnsafeUnpin for ObjInterfaceData
impl UnwindSafe for ObjInterfaceData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more