Struct PixelsContext

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pub struct PixelsContext<'win> {
    pub device: Device,
    pub queue: Queue,
    pub texture: Texture,
    pub texture_extent: Extent3d,
    pub texture_format: TextureFormat,
    pub texture_format_size: f32,
    pub scaling_renderer: ScalingRenderer,
    /* private fields */
}
Expand description

Provides the internal state for custom shaders.

A reference to this struct is given to the render_function closure when using Pixels::render_with.

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§device: Device

The Device allows creating GPU resources.

§queue: Queue

The Queue provides access to the GPU command queue.

§texture: Texture

This is the texture that your raw data is copied to by Pixels::render or Pixels::render_with.

§texture_extent: Extent3d

Provides access to the texture size.

§texture_format: TextureFormat§texture_format_size: f32

Defines the “data rate” for the raw texture data. This is effectively the “bytes per pixel” count.

Compressed textures may have less than one byte per pixel.

§scaling_renderer: ScalingRenderer

A default renderer to scale the input texture to the screen size.

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impl<'win> Debug for PixelsContext<'win>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'win> !Freeze for PixelsContext<'win>

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impl<'win> !RefUnwindSafe for PixelsContext<'win>

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impl<'win> Send for PixelsContext<'win>

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impl<'win> Sync for PixelsContext<'win>

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impl<'win> Unpin for PixelsContext<'win>

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impl<'win> !UnwindSafe for PixelsContext<'win>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,