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ScalingRenderer

Struct ScalingRenderer 

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pub struct ScalingRenderer { /* private fields */ }
Expand description

The default renderer that scales your frame to the screen size.

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impl ScalingRenderer

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pub fn render(&self, encoder: &mut CommandEncoder, render_target: &TextureView)

Draw the pixel buffer to the render target.

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pub fn clip_rect(&self) -> (u32, u32, u32, u32)

Get the clipping rectangle for the scaling renderer.

This rectangle defines the inner bounds of the surface texture, without the border.

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impl Debug for ScalingRenderer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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where T: Send,

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impl<T> WasmNotSync for T
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