pub struct MenuBar<Key: Hash + Copy + PartialEq + Eq + Debug> { /* private fields */ }
Implementations§
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
pub fn new( style: &MenuBarStyle, pos: Coord, screen_size: (usize, usize), fill_width: bool, items: &[MenuBarItem<Key>], ) -> MenuBar<Key>
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
pub fn full_bounds(&self) -> &Rect
pub fn on_mouse_move(&mut self, xy: Coord)
Sourcepub fn on_mouse_click(&mut self, down_at: Coord, up_at: Coord) -> Option<Key>
pub fn on_mouse_click(&mut self, down_at: Coord, up_at: Coord) -> Option<Key>
Returns the path when clicked, if it has no children and is state is normal
Also collapses the menu when clicking on a clickable item or outside the menu
§Returns
None
- outside menu- one element - on menu bar title item
- two or more elements - on dropdown item
pub fn is_expanded(&self) -> bool
Sourcepub fn label_for(&self, id: Key) -> Option<&str>
pub fn label_for(&self, id: Key) -> Option<&str>
Get the text label for a menu item, returns None for invalid IDs
Sourcepub fn set_state(&mut self, id: Key, new_state: ViewState)
pub fn set_state(&mut self, id: Key, new_state: ViewState)
Set state for a menu item, does nothing for invalid IDs If a parent is disabled then it’s children won’t be rendered or clickable but they have their own state
Sourcepub fn get_state(&self, id: Key) -> Option<ViewState>
pub fn get_state(&self, id: Key) -> Option<ViewState>
Get state for a menu item, returns None for invalid IDs If a parent is disabled then it’s children won’t be rendered or clickable but they have their own state
Sourcepub fn is_checked(&self, id: Key) -> Option<bool>
pub fn is_checked(&self, id: Key) -> Option<bool>
Returns None if ID is invalid or view isn’t checkable
Sourcepub fn set_checked(&mut self, id: Key, value: bool)
pub fn set_checked(&mut self, id: Key, value: bool)
Set checked for a menu item, does nothing for invalid paths
If changing an options group then only value == true
works
Sourcepub fn uncheck_all_children(&mut self, id: Key)
pub fn uncheck_all_children(&mut self, id: Key)
Unchecks all checkable direct children
pub fn collapse(&mut self)
Trait Implementations§
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> LayoutView for MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> LayoutView for MenuBar<Key>
fn set_bounds(&mut self, bounds: Rect)
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> PixelView for MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> PixelView for MenuBar<Key>
Source§fn bounds(&self) -> &Rect
fn bounds(&self) -> &Rect
Doesn’t include any drop down menus
See full_bounds
for current total size
fn set_position(&mut self, top_left: Coord)
fn render(&self, graphics: &mut Graphics<'_>, mouse: &MouseData)
fn update(&mut self, _: &Timing)
fn set_state(&mut self, new_state: ViewState)
fn get_state(&self) -> ViewState
Auto Trait Implementations§
impl<Key> Freeze for MenuBar<Key>
impl<Key> RefUnwindSafe for MenuBar<Key>where
Key: RefUnwindSafe,
impl<Key> Send for MenuBar<Key>where
Key: Send,
impl<Key> Sync for MenuBar<Key>where
Key: Sync,
impl<Key> Unpin for MenuBar<Key>where
Key: Unpin,
impl<Key> UnwindSafe for MenuBar<Key>where
Key: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.