pub struct MenuBar<Key: Hash + Copy + PartialEq + Eq + Debug> { /* private fields */ }
Implementations§
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
pub fn new( style: &MenuBarStyle, pos: Coord, screen_size: (usize, usize), fill_width: bool, items: &[MenuBarItem<Key>], ) -> MenuBar<Key>
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> MenuBar<Key>
pub fn full_bounds(&self) -> &Rect
pub fn on_mouse_move(&mut self, xy: Coord)
Sourcepub fn on_mouse_click(&mut self, down_at: Coord, up_at: Coord) -> Option<Key>
pub fn on_mouse_click(&mut self, down_at: Coord, up_at: Coord) -> Option<Key>
Returns the path when clicked, if it has no children and is state is normal
Also collapses the menu when clicking on a clickable item or outside the menu
§Returns
None
- outside menu- one element - on menu bar title item
- two or more elements - on dropdown item
pub fn is_expanded(&self) -> bool
Sourcepub fn label_for(&self, id: Key) -> Option<&str>
pub fn label_for(&self, id: Key) -> Option<&str>
Get the text label for a menu item, returns None for invalid IDs
Sourcepub fn set_state(&mut self, id: Key, new_state: ViewState)
pub fn set_state(&mut self, id: Key, new_state: ViewState)
Set state for a menu item, does nothing for invalid IDs If a parent is disabled then it’s children won’t be rendered or clickable but they have their own state
Sourcepub fn get_state(&self, id: Key) -> Option<ViewState>
pub fn get_state(&self, id: Key) -> Option<ViewState>
Get state for a menu item, returns None for invalid IDs If a parent is disabled then it’s children won’t be rendered or clickable but they have their own state
Sourcepub fn is_checked(&self, id: Key) -> Option<bool>
pub fn is_checked(&self, id: Key) -> Option<bool>
Returns None if ID is invalid or view isn’t checkable
Sourcepub fn set_checked(&mut self, id: Key, value: bool)
pub fn set_checked(&mut self, id: Key, value: bool)
Set checked for a menu item, does nothing for invalid paths
If changing an options group then only value == true
works
Sourcepub fn uncheck_all_children(&mut self, id: Key)
pub fn uncheck_all_children(&mut self, id: Key)
Unchecks all checkable direct children
pub fn collapse(&mut self)
Trait Implementations§
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> LayoutView for MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> LayoutView for MenuBar<Key>
fn set_bounds(&mut self, bounds: Rect)
Source§impl<Key: Hash + Copy + PartialEq + Eq + Debug> PixelView for MenuBar<Key>
impl<Key: Hash + Copy + PartialEq + Eq + Debug> PixelView for MenuBar<Key>
Source§fn bounds(&self) -> &Rect
fn bounds(&self) -> &Rect
Doesn’t include any drop down menus
See full_bounds
for current total size