pub trait NewSoundEffect {
    // Required method
    fn load_from_bytes(
        &self,
        bytes: &'static [u8],
        duration: f64
    ) -> Result<SoundEffect, GameUtilError>;
}

Required Methods§

source

fn load_from_bytes( &self, bytes: &'static [u8], duration: f64 ) -> Result<SoundEffect, GameUtilError>

Implementors§