Struct pixels_graphics_lib::prelude::IciColor
pub struct IciColor {
pub r: u8,
pub g: u8,
pub b: u8,
pub a: u8,
}
Fields§
§r: u8
§g: u8
§b: u8
§a: u8
Implementations§
Trait Implementations§
source§impl ChangeColors for IciColor
impl ChangeColors for IciColor
source§fn with_saturate(&self, amount: f32) -> IciColor
fn with_saturate(&self, amount: f32) -> IciColor
De/saturate color by percentage
Negative amount increases saturation
So
-0.1
is 10% more saturatedsource§fn with_brightness(&self, amount: f32) -> IciColor
fn with_brightness(&self, amount: f32) -> IciColor
Change brightness to
amount
So 1.1
is 10% brightersource§fn desaturate(&self) -> Selfwhere
Self: Sized,
fn desaturate(&self) -> Selfwhere
Self: Sized,
Decrease saturation by 10%
fn lighten(&self) -> Selfwhere
Self: Sized,
fn darken(&self) -> Selfwhere
Self: Sized,
impl Copy for IciColor
impl Eq for IciColor
impl StructuralEq for IciColor
impl StructuralPartialEq for IciColor
Auto Trait Implementations§
impl RefUnwindSafe for IciColor
impl Send for IciColor
impl Sync for IciColor
impl Unpin for IciColor
impl UnwindSafe for IciColor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more