pub struct LoadFileDialog<SR, SN: Clone + Debug + PartialEq>where
    SR: FileDialogResults<SR> + Clone + Debug + PartialEq,{ /* private fields */ }
Expand description

You should use something like rfd instead of this

Implementations§

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impl<SR, SN: Clone + Debug + PartialEq> LoadFileDialog<SR, SN>where SR: FileDialogResults<SR> + Clone + Debug + PartialEq,

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pub fn new( allowed_ext: Option<&str>, width: usize, height: usize, style: &DialogStyle ) -> Box<Self>

Trait Implementations§

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impl<SR, SN: Debug + Clone + Debug + PartialEq> Debug for LoadFileDialog<SR, SN>where SR: FileDialogResults<SR> + Debug + Clone + Debug + PartialEq,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<SR, SN: Clone + Debug + PartialEq> Scene<SR, SN> for LoadFileDialog<SR, SN>where SR: FileDialogResults<SR> + Clone + Debug + PartialEq,

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fn render(&self, graphics: &mut Graphics<'_>, mouse_xy: Coord)

Render scene contents using graphics Read more
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fn on_key_up( &mut self, key: VirtualKeyCode, _: Coord, held_keys: &Vec<&VirtualKeyCode> )

Called when a keyboard key has been released Read more
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fn on_mouse_up( &mut self, xy: Coord, button: MouseButton, _: &Vec<&VirtualKeyCode> )

Called when a mouse button has been released Read more
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fn on_scroll( &mut self, xy: Coord, _: isize, y_diff: isize, _: &Vec<&VirtualKeyCode> )

Called when the mouse scroll function has been used Read more
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fn update( &mut self, timing: &Timing, _: Coord, _: &Vec<&VirtualKeyCode> ) -> SceneUpdateResult<SR, SN>

During this method the scene should update animations and anything else that relies on time or on held keys Read more
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fn resuming(&mut self, _: Option<SR>)

Called when a child scene is closing Read more
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fn is_dialog(&self) -> bool

Return true if this scene doesn’t fill the screen or is transparent If this returns false the previous fullscreen scene will render as well
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fn on_key_down( &mut self, key: VirtualKeyCode, mouse_xy: Coord, held_keys: &Vec<&VirtualKeyCode> )

Called when a keyboard key is being pressed down Read more
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fn on_mouse_down( &mut self, xy: Coord, button: MouseButton, held_keys: &Vec<&VirtualKeyCode> )

Called when a mouse button has been pressed down Read more

Auto Trait Implementations§

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impl<SR, SN> RefUnwindSafe for LoadFileDialog<SR, SN>where SN: RefUnwindSafe, SR: RefUnwindSafe,

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impl<SR, SN> Send for LoadFileDialog<SR, SN>where SN: Send, SR: Send,

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impl<SR, SN> Sync for LoadFileDialog<SR, SN>where SN: Sync, SR: Sync,

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impl<SR, SN> Unpin for LoadFileDialog<SR, SN>where SN: Unpin, SR: Unpin,

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impl<SR, SN> UnwindSafe for LoadFileDialog<SR, SN>where SN: UnwindSafe, SR: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyToAny for Twhere T: 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>