pub struct Renderer<'a> { /* private fields */ }
Expand description
The renderer.
Implementations§
Source§impl<'a> Renderer<'a>
impl<'a> Renderer<'a>
Sourcepub fn new(title: &'a str, pixmap: Arc<Pixmap>) -> Renderer<'a>
pub fn new(title: &'a str, pixmap: Arc<Pixmap>) -> Renderer<'a>
Construct a new renderer.
The renderer window title should be given to title
.
The pixel map that is rendered should be given to pixmap
.
pub fn run( self, fullscreen: bool, stats_size: u8, stats_offset: (u32, u32), stats_padding: i32, stats_col_spacing: i32, keep_running: Arc<AtomicBool>, )
Sourcepub fn run_default(self)
pub fn run_default(self)
This will run forever, or until an escape character is input
pub fn stats(&self) -> &StatsRenderer<Factory>
Auto Trait Implementations§
impl<'a> !Freeze for Renderer<'a>
impl<'a> !RefUnwindSafe for Renderer<'a>
impl<'a> !Send for Renderer<'a>
impl<'a> !Sync for Renderer<'a>
impl<'a> Unpin for Renderer<'a>
impl<'a> !UnwindSafe for Renderer<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more