Struct Renderer

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pub struct Renderer<'a> { /* private fields */ }
Expand description

The renderer.

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impl<'a> Renderer<'a>

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pub fn new(title: &'a str, pixmap: Arc<Pixmap>) -> Renderer<'a>

Construct a new renderer.

The renderer window title should be given to title. The pixel map that is rendered should be given to pixmap.

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pub fn run( self, fullscreen: bool, stats_size: u8, stats_offset: (u32, u32), stats_padding: i32, stats_col_spacing: i32, keep_running: Arc<AtomicBool>, )

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pub fn run_default(self)

This will run forever, or until an escape character is input

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pub fn stats(&self) -> &StatsRenderer<Factory>

Auto Trait Implementations§

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impl<'a> !Freeze for Renderer<'a>

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impl<'a> !RefUnwindSafe for Renderer<'a>

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impl<'a> !Send for Renderer<'a>

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impl<'a> !Sync for Renderer<'a>

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impl<'a> Unpin for Renderer<'a>

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impl<'a> !UnwindSafe for Renderer<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.