[−][src]Struct pixel_widgets::widget::drag_drop::Drag
A draggable item that can be dropped in Drop zones.
Implementations
impl<'a, T: DragDropId, Message: 'a> Drag<'a, T, Message>[src]
pub fn new(
state: &'a mut DragState<T>,
context: &'a DragDropContext<T>,
data: T,
content: impl IntoNode<'a, Message>
) -> Self[src]
state: &'a mut DragState<T>,
context: &'a DragDropContext<T>,
data: T,
content: impl IntoNode<'a, Message>
) -> Self
Construct a new Drag widget, with some data that is to be dragged through the context.
Trait Implementations
impl<'a, T: DragDropId, Message: 'a> IntoNode<'a, Message> for Drag<'a, T, Message>[src]
fn into_node(self) -> Node<'a, Message>[src]
fn class(self, class: &'a str) -> Node<'a, Message>[src]
fn on_event(
self,
event: NodeEvent,
f: impl 'a + Fn(&mut Context<Message>)
) -> Node<'a, Message>[src]
self,
event: NodeEvent,
f: impl 'a + Fn(&mut Context<Message>)
) -> Node<'a, Message>
impl<'a, T: DragDropId, Message: 'a> Widget<'a, Message> for Drag<'a, T, Message>[src]
fn widget(&self) -> &'static str[src]
fn state(&self) -> StateVec[src]
fn len(&self) -> usize[src]
fn visit_children(&mut self, visitor: &mut dyn FnMut(&mut Node<'a, Message>))[src]
fn size(&self, style: &Stylesheet) -> (Size, Size)[src]
fn event(
&mut self,
layout: Rectangle,
clip: Rectangle,
style: &Stylesheet,
event: Event,
context: &mut Context<Message>
)[src]
&mut self,
layout: Rectangle,
clip: Rectangle,
style: &Stylesheet,
event: Event,
context: &mut Context<Message>
)
fn node_event(
&mut self,
layout: Rectangle,
_: &Stylesheet,
event: NodeEvent,
context: &mut Context<Message>
)[src]
&mut self,
layout: Rectangle,
_: &Stylesheet,
event: NodeEvent,
context: &mut Context<Message>
)
fn draw(
&mut self,
layout: Rectangle,
clip: Rectangle,
style: &Stylesheet
) -> Vec<Primitive<'a>>[src]
&mut self,
layout: Rectangle,
clip: Rectangle,
style: &Stylesheet
) -> Vec<Primitive<'a>>
fn hit(
&self,
layout: Rectangle,
clip: Rectangle,
_style: &Stylesheet,
x: f32,
y: f32
) -> bool[src]
&self,
layout: Rectangle,
clip: Rectangle,
_style: &Stylesheet,
x: f32,
y: f32
) -> bool
fn focused(&self) -> bool[src]
Auto Trait Implementations
impl<'a, T, Message> !RefUnwindSafe for Drag<'a, T, Message>
impl<'a, T, Message> !Send for Drag<'a, T, Message>
impl<'a, T, Message> !Sync for Drag<'a, T, Message>
impl<'a, T, Message> Unpin for Drag<'a, T, Message> where
T: Unpin,
T: Unpin,
impl<'a, T, Message> !UnwindSafe for Drag<'a, T, Message>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,