[−][src]Enum pixel_widgets::draw::Update
An update of the available texture data. The backend is responsible for uploading the provided data to the GPU.
Variants
An existing texture is updated.
Fields of TextureSubresource
A new texture is introduced.
Fields of Texture
id: usize
The id for the new texture. This is the id that will later be used to identify which texture the backend has to use whenever applicable.
size: [u32; 2]
Size of the texture
data: Vec<u8>
The texel data of the texture. 4 elements per pixel
atlas: bool
Whether the texture will be used as atlas. true
means the texture might be updated
later with TextureSubresource
, while false
means the texture is
immutable.
Auto Trait Implementations
impl RefUnwindSafe for Update
impl Send for Update
impl Sync for Update
impl Unpin for Update
impl UnwindSafe for Update
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,