Struct GridPosition

Source
pub struct GridPosition {
    pub cell_size: (f32, f32),
    pub x: i32,
    pub y: i32,
}

Fields§

§cell_size: (f32, f32)§x: i32§y: i32

Implementations§

Source§

impl GridPosition

Source

pub fn new(x: i32, y: i32, cell_size: (f32, f32)) -> Self

Examples found in repository?
examples/pixel_offscreen.rs (line 24)
21    pub fn new(_ctx: &mut Context) -> MainState {
22        let mut pixel_handler = PixelHandler::new(CELL_SIZE);
23
24        let pixel = Pixel::new(GridPosition::new(10, 10, CELL_SIZE), Color::BLUE);
25        pixel_handler.register_pixel(pixel);
26
27        MainState { pixel_handler }
28    }
29}
30
31impl EventHandler for MainState {
32    fn update(&mut self, _ctx: &mut Context) -> GameResult {
33        Ok(())
34    }
35
36    fn draw(&mut self, ctx: &mut Context) -> GameResult {
37        let mut canvas = Canvas::from_frame(ctx, Color::WHITE);
38        let pixel_handler = &mut self.pixel_handler;
39
40        pixel_handler.draw_grid(ctx, Color::BLACK);
41        pixel_handler.display_fps(ctx);
42
43        for (_position, pixel) in pixel_handler.pixels.iter_mut() {
44            let next_position = pixel.position + GridPosition::new(0, 1, CELL_SIZE);
45
46            if next_position.is_offscreen(ctx) {
47                continue;
48            } else {
49                pixel.position = next_position;
50            }
51        }
52
53        pixel_handler.update(&mut canvas, ctx);
54        canvas.finish(ctx)
55    }
Source

pub fn from_vec2(vec: Vec2, cell_size: (f32, f32)) -> Self

Examples found in repository?
examples/simple_render.rs (line 50)
43    fn mouse_button_down_event(
44        &mut self,
45        _ctx: &mut Context,
46        _button: MouseButton,
47        x: f32,
48        y: f32,
49    ) -> GameResult {
50        let position = GridPosition::from_vec2(Vec2::new(x, y), CELL_SIZE);
51
52        println!("Adding pixel at {:?}", position);
53
54        let pixel = Pixel::new(position, Color::new(0.0, 0.0, 0.0, 1.0));
55        self.pixel_handler.pixels.insert(position, pixel);
56
57        Ok(())
58    }
Source

pub fn as_vec2(&self) -> Vec2

Source

pub fn as_rect(&self) -> Rect

Source

pub fn is_offscreen(&self, ctx: &mut Context) -> bool

Examples found in repository?
examples/pixel_offscreen.rs (line 46)
36    fn draw(&mut self, ctx: &mut Context) -> GameResult {
37        let mut canvas = Canvas::from_frame(ctx, Color::WHITE);
38        let pixel_handler = &mut self.pixel_handler;
39
40        pixel_handler.draw_grid(ctx, Color::BLACK);
41        pixel_handler.display_fps(ctx);
42
43        for (_position, pixel) in pixel_handler.pixels.iter_mut() {
44            let next_position = pixel.position + GridPosition::new(0, 1, CELL_SIZE);
45
46            if next_position.is_offscreen(ctx) {
47                continue;
48            } else {
49                pixel.position = next_position;
50            }
51        }
52
53        pixel_handler.update(&mut canvas, ctx);
54        canvas.finish(ctx)
55    }

Trait Implementations§

Source§

impl Add for GridPosition

Source§

type Output = GridPosition

The resulting type after applying the + operator.
Source§

fn add(self, other: Self) -> Self

Performs the + operation. Read more
Source§

impl AddAssign for GridPosition

Source§

fn add_assign(&mut self, other: Self)

Performs the += operation. Read more
Source§

impl Clone for GridPosition

Source§

fn clone(&self) -> GridPosition

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for GridPosition

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Hash for GridPosition

Source§

fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Mul for GridPosition

Source§

type Output = GridPosition

The resulting type after applying the * operator.
Source§

fn mul(self, other: Self) -> Self

Performs the * operation. Read more
Source§

impl PartialEq for GridPosition

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for GridPosition

Source§

impl Eq for GridPosition

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<S> FromSample<S> for S

Source§

fn from_sample_(s: S) -> S

Source§

impl<T> Has<T> for T

Source§

fn retrieve(&self) -> &T

Method to retrieve the context type.
Source§

impl<T> HasMut<T> for T

Source§

fn retrieve_mut(&mut self) -> &mut T

Method to retrieve the context type as mutable.
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

Source§

fn into_sample(self) -> T

Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

Source§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,