Enum pixel_game_lib::window::Key
source · pub enum Key<Str = SmolStr> {
Named(NamedKey),
Character(Str),
Unidentified(NativeKey),
Dead(Option<char>),
}
Expand description
Re-export winit types. Key represents the meaning of a keypress.
This is a superset of the UI Events Specification’s KeyboardEvent.key
with
additions:
- All simple variants are wrapped under the
Named
variant - The
Unidentified
variant here, can still identifiy a key through it’sNativeKeyCode
. - The
Dead
variant here, can specify the character which is inserted when pressing the dead-key twice.
Variants§
Named(NamedKey)
A simple (unparameterised) action
Character(Str)
A key string that corresponds to the character typed by the user, taking into account the user’s current locale setting, and any system-level keyboard mapping overrides that are in effect.
Unidentified(NativeKey)
This variant is used when the key cannot be translated to any other variant.
The native key is provided (if available) in order to allow the user to specify keybindings for keys which are not defined by this API, mainly through some sort of UI.
Dead(Option<char>)
Contains the text representation of the dead-key when available.
§Platform-specific
- Web: Always contains
None
Implementations§
source§impl Key
impl Key
sourcepub fn to_text(&self) -> Option<&str>
pub fn to_text(&self) -> Option<&str>
Convert a key to its approximate textual equivalent.
§Examples
use winit::keyboard::{NamedKey, Key};
assert_eq!(Key::Character("a".into()).to_text(), Some("a"));
assert_eq!(Key::Named(NamedKey::Enter).to_text(), Some("\r"));
assert_eq!(Key::Named(NamedKey::F20).to_text(), None);
Trait Implementations§
source§impl<Str> Ord for Key<Str>where
Str: Ord,
impl<Str> Ord for Key<Str>where
Str: Ord,
source§impl<Str> PartialEq<NamedKey> for Key<Str>
impl<Str> PartialEq<NamedKey> for Key<Str>
source§impl<Str> PartialEq<NativeKey> for Key<Str>
impl<Str> PartialEq<NativeKey> for Key<Str>
source§impl<Str> PartialEq for Key<Str>where
Str: PartialEq,
impl<Str> PartialEq for Key<Str>where
Str: PartialEq,
source§impl<Str> PartialOrd for Key<Str>where
Str: PartialOrd,
impl<Str> PartialOrd for Key<Str>where
Str: PartialOrd,
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl<Str> Eq for Key<Str>where
Str: Eq,
impl<Str> StructuralPartialEq for Key<Str>
Auto Trait Implementations§
impl<Str> Freeze for Key<Str>where
Str: Freeze,
impl<Str> RefUnwindSafe for Key<Str>where
Str: RefUnwindSafe,
impl<Str> Send for Key<Str>where
Str: Send,
impl<Str> Sync for Key<Str>where
Str: Sync,
impl<Str> Unpin for Key<Str>where
Str: Unpin,
impl<Str> UnwindSafe for Key<Str>where
Str: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.