Struct pixel_game_lib::gui::Gui
source · pub struct Gui { /* private fields */ }
Expand description
A GUI with a tree of widgets.
The GUI uses the taffy
crate for layouts, where the size is defined as buffer pixels.
Implementations§
source§impl Gui
impl Gui
sourcepub fn widget<W>(&self, widget_node: W) -> Result<&W::Widget>where
W: WidgetRef + 'static,
pub fn widget<W>(&self, widget_node: W) -> Result<&W::Widget>where
W: WidgetRef + 'static,
Get a reference to the boxed widget based on the node.
sourcepub fn widget_mut<W>(&mut self, widget_node: W) -> Result<&mut W::Widget>where
W: WidgetRef + 'static,
pub fn widget_mut<W>(&mut self, widget_node: W) -> Result<&mut W::Widget>where
W: WidgetRef + 'static,
Get a mutable reference to the boxed widget based on the node.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Gui
impl !RefUnwindSafe for Gui
impl !Send for Gui
impl !Sync for Gui
impl Unpin for Gui
impl !UnwindSafe for Gui
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