Struct pix_win_loop::Context 
source · pub struct Context {
    pub input: Input,
    /* private fields */
}Expand description
Update context.
Fields§
§input: InputInput handler.
Implementations§
source§impl Context
 
impl Context
sourcepub fn frame_time(&self) -> Duration
 
pub fn frame_time(&self) -> Duration
Time between previous and current update.
sourcepub fn set_target_frame_time(&mut self, time: Duration)
 
pub fn set_target_frame_time(&mut self, time: Duration)
Set the desired (minimum) time between application updates. Implemented based on https://gafferongames.com/post/fix_your_timestep.
sourcepub fn set_max_frame_time(&mut self, time: Duration)
 
pub fn set_max_frame_time(&mut self, time: Duration)
Set the maximum time between application updates.
The real frame time can be loger, but Context::frame_time() will not exceed this value.
Implemented based on https://gafferongames.com/post/fix_your_timestep.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Context
impl !Send for Context
impl !Sync for Context
impl Unpin for Context
impl !UnwindSafe for Context
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.