pub struct TextureId(/* private fields */);Expand description
Texture identifier used to reference and target an internally managed texture.
Trait Implementations§
impl Copy for TextureId
impl Eq for TextureId
Source§impl Ord for TextureId
impl Ord for TextureId
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialOrd for TextureId
impl PartialOrd for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations§
impl Freeze for TextureId
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnsafeUnpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.