pub struct TextureId(/* private fields */);
Expand description
Texture
identifier used to reference and target an internally managed texture.
Trait Implementations§
Source§impl Ord for TextureId
impl Ord for TextureId
Source§impl PartialOrd for TextureId
impl PartialOrd for TextureId
impl Copy for TextureId
impl Eq for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations§
impl Freeze for TextureId
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.