Struct pix_engine::renderer::sdl::audio::AudioDevice
source · pub struct AudioDevice<CB: AudioCallback>(_);Expand description
Audio callback or playback device that can be paused and resumed.
Trait Implementations§
source§impl<CB: AudioCallback> AudioDeviceDriver for AudioDevice<CB>
impl<CB: AudioCallback> AudioDeviceDriver for AudioDevice<CB>
source§fn status(&self) -> AudioStatus
fn status(&self) -> AudioStatus
Return the status of this audio callback device.
source§impl<CB: AudioCallback> Debug for AudioDevice<CB>
impl<CB: AudioCallback> Debug for AudioDevice<CB>
source§impl<CB: AudioCallback> From<AudioDevice<UserCallback<CB>>> for AudioDevice<CB>
impl<CB: AudioCallback> From<AudioDevice<UserCallback<CB>>> for AudioDevice<CB>
source§fn from(device: SdlAudioDevice<UserCallback<CB>>) -> Self
fn from(device: SdlAudioDevice<UserCallback<CB>>) -> Self
Convert SdlAudioDevice<UseCallback<CB>> to AudioDevice.