Struct pix_engine::texture::TextureId
source · [−]pub struct TextureId(_);Expand description
Texture identifier used to reference and target an internally managed texture.
Methods from Deref<Target = usize>
Trait Implementations
sourceimpl Ord for TextureId
impl Ord for TextureId
sourceimpl PartialOrd<TextureId> for TextureId
impl PartialOrd<TextureId> for TextureId
sourcefn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
fn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
impl Copy for TextureId
impl Eq for TextureId
impl StructuralEq for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more