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DaemonId

Struct DaemonId 

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pub struct DaemonId { /* private fields */ }
Expand description

A structured daemon identifier consisting of a namespace and a name.

All daemons have a namespace - global daemons use “global” as their namespace. This type eliminates the need to repeatedly parse and format daemon IDs.

§Formats

  • Qualified format: namespace/name (e.g., project-a/api, global/web)
  • Safe path format: namespace--name (for filesystem paths)

§Examples

use pitchfork_cli::daemon_id::DaemonId;

let id = DaemonId::try_new("project-a", "api").unwrap();
assert_eq!(id.namespace(), "project-a");
assert_eq!(id.name(), "api");
assert_eq!(id.qualified(), "project-a/api");
assert_eq!(id.safe_path(), "project-a--api");

Implementations§

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impl DaemonId

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pub fn try_new( namespace: impl Into<String>, name: impl Into<String>, ) -> Result<Self>

Creates a new DaemonId with validation.

Returns an error if either the namespace or name is invalid.

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pub fn parse(s: &str) -> Result<Self>

Parses a qualified daemon ID string into a DaemonId.

The input must be in the format namespace/name.

§Examples
use pitchfork_cli::daemon_id::DaemonId;

let id = DaemonId::parse("project-a/api").unwrap();
assert_eq!(id.namespace(), "project-a");
assert_eq!(id.name(), "api");
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pub fn from_safe_path(s: &str) -> Result<Self>

Creates a DaemonId from a filesystem-safe path component.

Converts namespace--name format back to a DaemonId. Both components are validated with the same rules as try_new(), ensuring that the result can always be serialized and deserialized through the qualified (namespace/name) format without error.

§Examples
use pitchfork_cli::daemon_id::DaemonId;

let id = DaemonId::from_safe_path("project-a--api").unwrap();
assert_eq!(id.qualified(), "project-a/api");
assert_eq!(DaemonId::parse(&id.qualified()).unwrap(), id);

// Empty namespace or name fails validation
assert!(DaemonId::from_safe_path("--api").is_err());
assert!(DaemonId::from_safe_path("namespace--").is_err());
// Namespace containing "--" is rejected to preserve roundtrip
assert!(DaemonId::from_safe_path("my--project--api").is_err());
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pub fn namespace(&self) -> &str

Returns the namespace portion of the daemon ID.

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pub fn pitchfork() -> Self

Returns a DaemonId for the pitchfork supervisor itself.

This is a convenience method to avoid repeated DaemonId::new("global", "pitchfork") calls.

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pub fn name(&self) -> &str

Returns the name (short ID) portion of the daemon ID.

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pub fn qualified(&self) -> String

Returns the qualified format: namespace/name.

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pub fn safe_path(&self) -> String

Returns the filesystem-safe format: namespace--name.

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pub fn log_path(&self) -> PathBuf

Returns the main log file path for this daemon.

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pub fn styled_display_name<'a, I>(&self, all_ids: Option<I>) -> String
where I: Iterator<Item = &'a DaemonId>,

Returns a styled display name for terminal output (stdout).

The namespace part is displayed in dim color, followed by / and the name. If all_ids is provided and the name is unique, only the name is shown.

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pub fn styled_qualified(&self) -> String

Returns the qualified format with dim namespace for terminal output (stdout).

Format: <dim>namespace</dim>/name

Trait Implementations§

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impl Clone for DaemonId

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fn clone(&self) -> DaemonId

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DaemonId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DaemonId

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for DaemonId

Deserialize from qualified string “namespace/name”

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for DaemonId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for DaemonId

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl JsonSchema for DaemonId

JSON Schema implementation for DaemonId

In pitchfork.toml, users write short names (e.g. api) for daemon keys under [daemons] and for same-namespace depends entries. Fully qualified namespace/name format is only required for cross-namespace dependency references. The pattern therefore accepts both forms.

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(_gen: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl Ord for DaemonId

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fn cmp(&self, other: &DaemonId) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for DaemonId

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fn eq(&self, other: &DaemonId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for DaemonId

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fn partial_cmp(&self, other: &DaemonId) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for DaemonId

Serialize as qualified string “namespace/name”

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for DaemonId

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impl StructuralPartialEq for DaemonId

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<Q, K> Comparable<K> for Q
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
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Converts to this type from a reference to the input type.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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