[][src]Struct window::Position

pub struct Position {
    pub x: i32,
    pub y: i32,
}

Structure to store the window position.

The width and height are in points. On most computers, a point is 1:1 with a pixel. However, this is not universally true. For example, the Apple Retina Display defines 1 point to be a 2x2 square of pixels.

Normally, the consideration of points vs pixels should be left to the host operating system.

Fields

x: i32

The x coordinate.

y: i32

The y coordinate.

Trait Implementations

impl From<[i32; 2]> for Position
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impl From<(i32, i32)> for Position
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impl From<Position> for [i32; 2]
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impl From<Position> for (i32, i32)
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impl Eq for Position
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impl Copy for Position
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impl PartialEq<Position> for Position
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impl Clone for Position
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fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for Position
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Auto Trait Implementations

impl Send for Position

impl Sync for Position

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T, U> TryFrom for T where
    T: From<U>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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