Struct input::controller::ControllerHat
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pub struct ControllerHat { pub id: i32, pub state: HatState, pub which: u8, }
Components of a controller hat move event (d-Pad).
Fields
id: i32
Which Controller was the button on.
state: HatState
Which button was pressed.
which: u8
Which hat on the controller was changed
Methods
impl ControllerHat
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pub fn new(id: i32, which: u8, state: HatState) -> Self
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Create a new ControllerButton object. Intended for use by backends when emitting events.
Trait Implementations
impl Copy for ControllerHat
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impl Clone for ControllerHat
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fn clone(&self) -> ControllerHat
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for ControllerHat
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fn eq(&self, __arg_0: &ControllerHat) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ControllerHat) -> bool
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This method tests for !=
.
impl Eq for ControllerHat
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impl Debug for ControllerHat
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more