Enum input::Input
[−]
[src]
pub enum Input {
Press(Button),
Release(Button),
Move(Motion),
Text(String),
Resize(u32, u32),
Focus(bool),
Cursor(bool),
Close,
}Models input events.
Variants
Press(Button)Pressed a button.
Release(Button)Released a button.
Move(Motion)Moved mouse cursor.
Text(String)Text (usually from keyboard).
Resize(u32, u32)Window got resized.
Focus(bool)Window gained or lost focus.
Cursor(bool)Window gained or lost cursor.
CloseWindow closed.
Trait Implementations
impl ControllerAxisEvent for Input[src]
fn from_controller_axis_args(args: ControllerAxisArgs,
_old_event: &Self)
-> Option<Self>
_old_event: &Self)
-> Option<Self>
Creates a controller axis event.
fn controller_axis<U, F>(&self, f: F) -> Option<U> where F: FnMut(ControllerAxisArgs) -> U
Calls closure if this is a controller axis event.
fn controller_axis_args(&self) -> Option<ControllerAxisArgs>
Returns controller axis arguments.
impl MouseCursorEvent for Input[src]
fn from_xy(x: f64, y: f64, _old_event: &Self) -> Option<Self>
Creates a mouse cursor event.
fn mouse_cursor<U, F>(&self, f: F) -> Option<U> where F: FnMut(f64, f64) -> U
Calls closure if this is a mouse cursor event.
fn mouse_cursor_args(&self) -> Option<[f64; 2]>
Returns mouse cursor arguments.
impl MouseRelativeEvent for Input[src]
fn from_xy(x: f64, y: f64, _old_event: &Self) -> Option<Self>
Creates a mouse relative event.
fn mouse_relative<U, F>(&self, f: F) -> Option<U> where F: FnMut(f64, f64) -> U
Calls closure if this is a mouse relative event.
fn mouse_relative_args(&self) -> Option<[f64; 2]>
Returns mouse relative arguments.
impl MouseScrollEvent for Input[src]
fn from_xy(x: f64, y: f64, _old_event: &Self) -> Option<Self>
Creates a mouse scroll event.
fn mouse_scroll<U, F>(&self, f: F) -> Option<U> where F: FnMut(f64, f64) -> U
Calls a closure if this is a mouse scroll event.
fn mouse_scroll_args(&self) -> Option<[f64; 2]>
Returns mouse scroll arguments.
impl GenericEvent for Input[src]
fn event_id(&self) -> EventId
The id of this event.
fn with_args<'a, F, U>(&'a self, f: F) -> U where F: FnMut(&Any) -> U
Calls closure with arguments
fn from_args(event_id: EventId, any: &Any, _old_event: &Self) -> Option<Self>
Converts from arguments to Self. Read more
impl AfterRenderEvent for Input[src]
fn from_after_render_args(_args: &AfterRenderArgs,
_old_event: &Input)
-> Option<Self>
_old_event: &Input)
-> Option<Self>
Creates an after render event.
fn after_render<U, F>(&self, _f: F) -> Option<U> where F: FnMut(&AfterRenderArgs) -> U
Calls closure if this is an after render event.
fn after_render_args(&self) -> Option<AfterRenderArgs>
Returns after render arguments.
impl CursorEvent for Input[src]
fn from_cursor(cursor: bool, _old_event: &Self) -> Option<Self>
Creates a cursor event.
fn cursor<U, F>(&self, f: F) -> Option<U> where F: FnMut(bool) -> U
Calls closure if this is a cursor event.
fn cursor_args(&self) -> Option<bool>
Returns cursor arguments.
impl FocusEvent for Input[src]
fn from_focused(focused: bool, _old_event: &Self) -> Option<Self>
Creates a focus event.
fn focus<U, F>(&self, f: F) -> Option<U> where F: FnMut(bool) -> U
Calls closure if this is a focus event.
fn focus_args(&self) -> Option<bool>
Returns focus arguments.
impl IdleEvent for Input[src]
fn from_idle_args(_args: &IdleArgs, _old_event: &Self) -> Option<Self>
Creates an idle event.
fn idle<U, F>(&self, _f: F) -> Option<U> where F: FnMut(&IdleArgs) -> U
Calls closure if this is an idle event.
fn from_dt(dt: f64, old_event: &Self) -> Option<Self>
Creates an update event with delta time.
fn idle_args(&self) -> Option<IdleArgs>
Returns idle arguments.
impl PressEvent for Input[src]
Creates a press event.
fn press<U, F>(&self, f: F) -> Option<U> where F: FnMut(Button) -> U
Calls closure if this is a press event.
fn press_args(&self) -> Option<Button>
Returns press arguments.
impl ReleaseEvent for Input[src]
Creates a release event.
fn release<U, F>(&self, f: F) -> Option<U> where F: FnMut(Button) -> U
Calls closure if this is a release event.
fn release_args(&self) -> Option<Button>
Returns release arguments.
impl RenderEvent for Input[src]
fn from_render_args(_args: &RenderArgs, _old_event: &Self) -> Option<Self>
Creates a render event.
fn render<U, F>(&self, _f: F) -> Option<U> where F: FnMut(&RenderArgs) -> U
Calls closure if this is a render event.
fn render_args(&self) -> Option<RenderArgs>
Returns render arguments.
impl ResizeEvent for Input[src]
fn from_width_height(w: u32, h: u32, _old_event: &Self) -> Option<Self>
Creates a resize event.
fn resize<U, F>(&self, f: F) -> Option<U> where F: FnMut(u32, u32) -> U
Calls closure if this is a resize event.
fn resize_args(&self) -> Option<[u32; 2]>
Returns resize arguments.
impl TextEvent for Input[src]
fn from_text(text: &str, _old_event: &Self) -> Option<Self>
Creates a text event.
fn text<U, F>(&self, f: F) -> Option<U> where F: FnMut(&str) -> U
Calls closure if this is a text event.
fn text_args(&self) -> Option<String>
Returns text arguments.
impl TouchEvent for Input[src]
fn from_touch_args(args: &TouchArgs, _old_event: &Self) -> Option<Self>
Creates a touch event.
fn touch<U, F>(&self, f: F) -> Option<U> where F: FnMut(&TouchArgs) -> U
Calls closure if this is a touch event.
fn touch_args(&self) -> Option<TouchArgs>
Returns touch arguments.
impl UpdateEvent for Input[src]
fn from_update_args(_args: &UpdateArgs, _old_event: &Self) -> Option<Self>
Creates an update event.
fn update<U, F>(&self, _f: F) -> Option<U> where F: FnMut(&UpdateArgs) -> U
Calls closure if this is an update event.
fn from_dt(dt: f64, old_event: &Self) -> Option<Self>
Creates an update event with delta time.
fn update_args(&self) -> Option<UpdateArgs>
Returns update arguments.
impl Clone for Input[src]
fn clone(&self) -> Input
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more
impl Decodable for Input[src]
fn decode<__D: Decoder>(__arg_0: &mut __D) -> Result<Input, __D::Error>
Deserialize a value using a Decoder.
impl Encodable for Input[src]
fn encode<__S: Encoder>(&self, __arg_0: &mut __S) -> Result<(), __S::Error>
Serialize a value using an Encoder.
impl PartialEq for Input[src]
fn eq(&self, __arg_0: &Input) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Input) -> bool
This method tests for !=.