pub struct Character<'a, T>where
T: ImageSize,{
pub offset: [f64; 2],
pub advance_size: [f64; 2],
pub atlas_offset: [f64; 2],
pub atlas_size: [f64; 2],
pub texture: &'a T,
pub is_invalid: bool,
}Expand description
Holds rendered character data.
Fields§
§offset: [f64; 2]The offset of character.
advance_size: [f64; 2]The advance size of character, including space.
atlas_offset: [f64; 2]The offset of character within texture atlas.
atlas_size: [f64; 2]The size of character within texture atlas.
texture: &'a TThe texture of the character.
is_invalid: boolif this is an “invalid character” character
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a, T> Freeze for Character<'a, T>
impl<'a, T> RefUnwindSafe for Character<'a, T>where
T: RefUnwindSafe,
impl<'a, T> Send for Character<'a, T>where
T: Sync,
impl<'a, T> Sync for Character<'a, T>where
T: Sync,
impl<'a, T> Unpin for Character<'a, T>
impl<'a, T> UnwindSafe for Character<'a, T>where
T: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more