[−][src]Struct piston_window::Line
A colored line with a default border radius
Fields
color: [f32; 4]
The line color
radius: f64
The line radius
shape: Shape
The line shape
Implementations
impl Line
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pub fn new(color: [f32; 4], radius: f64) -> Line
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Creates a new line
pub fn new_round(color: [f32; 4], radius: f64) -> Line
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Creates a new line
pub fn color(self, value: [f32; 4]) -> Line
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Sets color.
pub fn radius(self, value: f64) -> Line
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Sets radius.
pub fn width(self, value: f64) -> Line
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Sets width.
pub fn shape(self, value: Shape) -> Line
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Sets shape.
pub fn draw_from_to<P, G>(
&self,
from: P,
to: P,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
P: Into<[f64; 2]>,
G: Graphics,
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&self,
from: P,
to: P,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
P: Into<[f64; 2]>,
G: Graphics,
Draws line using default method between points.
pub fn draw<L, G>(
&self,
line: L,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
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&self,
line: L,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
Draws line using default method.
pub fn draw_tri<L, G>(
&self,
line: L,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
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&self,
line: L,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
Draws line using triangulation.
pub fn draw_arrow<L, G>(
&self,
line: L,
head_size: f64,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
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&self,
line: L,
head_size: f64,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
L: Into<[f64; 4]>,
Draws an arrow
Head size is the sides of the triangle between the arrow hooks and the line
Trait Implementations
impl Clone for Line
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impl Colored for Line
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pub fn mul_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Line
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pub fn hue_rad(self, angle: f32) -> Line
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pub fn tint(self, f: f32) -> Self
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pub fn shade(self, f: f32) -> Self
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pub fn hue_deg(self, angle: f32) -> Self
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impl Copy for Line
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Auto Trait Implementations
impl RefUnwindSafe for Line
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impl Send for Line
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impl Sync for Line
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impl Unpin for Line
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impl UnwindSafe for Line
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,